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Andy Chambers

7 bytes removed, 17:46, 4 March 2010
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In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.<sup>3</sup>
He properly started by producing expansions and supplements for the 2nd edition of the Adeptus Titanicus game, [[Space Marine]]. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of Warhammer 40,000 game, several editions of the [[Epic]] game, [[Necromunda]], [[Battlefleet Gothic (game system)|Battlefleet Gothic]], and numerous Codex books.
Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable.
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