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Andy Chambers

42 bytes added, 12:03, 14 August 2011
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In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.<sup>3</sup>
He properly started by producing expansions and supplements for the 2nd edition of the Adeptus Titanicus game, [[Space Marine]]. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of Warhammer 40,000 game, several [http://www.essaywriters.net writing job] editions of the [[Epic]] game, [[Necromunda]], [[Battlefleet Gothic (game)|Battlefleet Gothic]], and numerous Codex books.
Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable.
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