Difference between revisions of "Verminspeaker"
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| − | The '''Verminspeaker''' is a unsanctioned [[psyker]] that has managed to never be found by the black ships, those that manage to survive long enough to run to the wastelands of their world. | + | The '''Verminspeaker''' is a unsanctioned [[psyker]] that has managed to never be found by the black ships, those that manage to survive long enough to run to the wastelands of their world.<sup>1</sup> |
| − | They developed most of their powers trough a mixture of guesswork and experimentation, without drawing attention from things that lurk within the [[Warp]], they are partially feral and unnaturally attuned to their environment, and as such deal commonly with [[Maw-flukes]] and [[Saber-Wolves]]. | + | They developed most of their powers trough a mixture of guesswork and experimentation, without drawing attention from things that lurk within the [[Warp]], they are partially feral and unnaturally attuned to their environment, and as such deal commonly with [[Maw-flukes]] and [[Saber-Wolves]].<sup>1</sup> |
| − | The Puritan inquisitors burn them in witch's pyres, while the more Radical find them a hardy and resourceful individuals to employ. | + | The Puritan inquisitors burn them in witch's pyres, while the more Radical find them a hardy and resourceful individuals to employ.<sup>1</sup> |
| − | Among their psychic powers are ''Verminspeaking'', the ability to see trough another animal senses, and ''Bestial Ally'', the ability to impose their will on a beast like he was a dominant member of their species. | + | Among their psychic powers are ''Verminspeaking'', the ability to see trough another animal senses, and ''Bestial Ally'', the ability to impose their will on a beast like he was a dominant member of their species.<sup>1</sup> |
| + | ==Sources== | ||
| + | *<sup>1</sup>: [[Dark Heresy: Creatures Anathema]] | ||
Revision as of 02:28, 11 January 2012
The Verminspeaker is a unsanctioned psyker that has managed to never be found by the black ships, those that manage to survive long enough to run to the wastelands of their world.1
They developed most of their powers trough a mixture of guesswork and experimentation, without drawing attention from things that lurk within the Warp, they are partially feral and unnaturally attuned to their environment, and as such deal commonly with Maw-flukes and Saber-Wolves.1
The Puritan inquisitors burn them in witch's pyres, while the more Radical find them a hardy and resourceful individuals to employ.1
Among their psychic powers are Verminspeaking, the ability to see trough another animal senses, and Bestial Ally, the ability to impose their will on a beast like he was a dominant member of their species.1