Difference between revisions of "Biomorph"
From Warhammer 40k - Lexicanum
Harriticus (talk | contribs) |
Harriticus (talk | contribs) (→Bio-Artefacts) |
||
| Line 435: | Line 435: | ||
|- | |- | ||
|[[Miasma Cannon]] | |[[Miasma Cannon]] | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | |[[Mortrex Implant Attack]] | ||
| | | | ||
| | | | ||
| Line 451: | Line 455: | ||
|- | |- | ||
|[[Reaper of Obliterax]] | |[[Reaper of Obliterax]] | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | |[[Spirit-Leech Cortex]] | ||
| | | | ||
| | | | ||
| Line 459: | Line 467: | ||
|- | |- | ||
|[[Venomthorn Parasite]]{{Fn|3}} | |[[Venomthorn Parasite]]{{Fn|3}} | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | |[[Void Crown]] | ||
| | | | ||
| | | | ||
Revision as of 06:49, 26 October 2021
An unknown type of Biomorph[1]
A Biomorph is an evolutionary adaptation of the Tyranid species developed by the Hive Mind to create the perfect killing beasts needed to defeat its current enemy. Biomorphs are symbiotic creatures organically attached to more complex Tyranid organisms, serving as their organisms primary means of attack.[1]
Contents
Close Combat Biomorphs
| Close Combat Biomorphs | ||
| Name | Description | Images |
| Bio-plasma | ||
| Bonesword | ||
| Balethorn Cannon | ||
| Claws and Teeth | ||
| Crushing Claws | ||
| Feeder Tendrils | ||
| Lash Whip | ||
| Rending Claws | ||
| Scything Talons | ||
| Sharpened Claws | ||
| Stone Crusher | ||
| Tail Mace | ||
| Tail Scythe | ||
| Tusked | ||
| Wrecking Ball | ||
Ranged Biomorphs
Armour Biomorphs
| Armoured Biomorphs | ||
| Name | Description | Images |
| Armoured Shell | ||
| Bonded Exoskeleton | ||
| Chitin | ||
| Extended Carapace | ||
| Hardened Carapace | ||
| Reinforced Chitin | ||
| Toughened Exoskeleton | ||
Support Biomorphs
Bio-Artefacts
Bio-Artefacts are symbiotic organisms of incredible rarity.[2]
Hive Mind Psychic Powers
See Also
Sources
See respective articles.
- 1: Warhammer 40,000 6th Edition Rulebook pg.215-217
- 2: Codex: Tyranids (6th Edition) (E-Book) - Bio-Artefacts of the Tyranids
- 3: Psychic Awakening: Blood of Baal pg.71
- 3a: pg.74-77
- 4: Battlefleet Gothic Armada 2