3,056
edits
Changes
→Sources
{{OrksPortal}}
[[Image:RebelGrot.jpg|thumb|right|250px|A Rebel Grot]]The '''Rebel Grots ''' are one of the four factions of [[Gorkamorka (game)|Gorkamorka]].
== Background. History==When Gorkamorka is finishedThe Gretchin Revolutionary Committee (in short, any '''G.R.C.''') has its roots in the tag system introduced for [[OrkGrot]] with a "tag" can get off s on [[Gorkamorka and join the big Waaagh! However, ]] by the [[MeksMekboyz]] passed a law stating . The tag system stipulated that you can only get on board once the big [[gretchinWaaagh!]] cannot starts if you only have a tag. As Grots do not receive tags, and so have no way off Gorkamorkamany Gretchin considered this unfair. This understandably upset the gretchin, and so Though they went on strike. The leaders of each community agreed to meet and discuss; so all of slave away for the orks [[Ork]]s and Grots in Mektown lined up opposite one another and the leaders marched forward. Howeverare abused, the orks opened fire prospect of never leaving on the grots, killing their leadersgreat Waaagh! was the final straw. The grots subsequently stormed forward, overwhelming many of As soon as word got out about the orks. The grots were beaten offtag system, and retreated to Grot revolts began all across [[Skid RowMektown]]. ThereThe Gretchin rioters had many slogans, they formed Da Kommittesuch as "Tags For All!", "We'z all Green!" "What da we want? TAGS! When do we wannem? NOW!", "Equal Rides", a group of gretchin who led the rag-tag and "revolushunMeks are Skum!". They campaigned for equal rights between Orks The Meks and grotstheir enforcers tried to put down the initial revolts, attacking ork warbands, stealing and many Grots were herded into pits and never heard from Mektown, and generally causing as much havoc as possibleagain. While many Orks regarded this as hilariousHowever, a number the Mekz could not quash the spirit of warbands sallied Gretchin revolution that had broken out to try and purge Skid Row things soon escalated out of control. One day, the Orks discovered that the Grots, though they had stopped working and were never seen againon effectively on strike.{{Fn|1}}
== VehiclesAppearance==The Rebel Grots are a ragtag mob, dressed predominantly in red - to them, the colour of "Da Revolushun!" == Organisation ==Da Kommitte rules over the grots, dictating what happens and planning raids on Mektown. [[Da Red Gobbo]] is head of Da Kommitte, and often fights with the Warbands. Under Da Kommitte are the [[Head Honcho]]s, leaders of the Rebel Grot warbands. Next in the chain are basic grots, with [[snotlings]] right at the bottom. ===Head Honcho===A '''Head Honcho''' leads [[Rebel Grots]].{{Fn|1a}} He is the most bitter member of the Rebel Grot mob. Driven to extreme lenghts by the total injustice of the tag system, he has gathered together a band of Rebel grots to go out and force the Orks to deal with the G.R.C.'s demands.{{Fn|1b}} ===Banna Waver===Most Rebel grot mobs have a Banna Waver. he carries the Flag of the Revolution, proclaiming the endeavours of the mob and their unswerving loyalty to the GRC.{{Fn|1a}} Banna Waver are choosen because of their dedication to the Revolution and their prodigious strenght - needed to carry the huge Flag of the Revolution. They are a stirring sight to their comrades as they lead them into battles.{{Fn|1b}} ==Equipment & Tactics==
Rebel Grots often have a lack of ammo for their weapons, and so use of mechanised vehicles is impractical for them. Instead, they use [[Cuttas]] and [[Big Lugga]]s, ramshackle constructions made from wood and metal. The cuttas are powered by a single triangular sail, relying on good wind. Big Luggas are more heavily armoured, and rely on grots and snots pumping various handles to make the vehicle go faster.
== Sources ==
{{Citation issues}}*{{Endn|1}}: [[Gorkamorka: Digganob]]pgs. 29-33**{{Endn|1a}}: pg. 33**{{Endn|1b}}: pg. 34*[[Gorkamorka(game)]]
[[Category:OrksGretchin]]