Difference between revisions of "Battle for Armageddon (Game)"

From Warhammer 40k - Lexicanum
Jump to: navigation, search
m (iw)
Line 1: Line 1:
 
;Game Info
 
;Game Info
 
*Release Date: 1992
 
*Release Date: 1992
*Designer: Jervis Johnson
+
*Designer: [[Jervis Johnson]]
*Production: [[Richard Helliwell]]
+
*Production: [[Richard Halliwell]]
 
*Stories: [[William King]]
 
*Stories: [[William King]]
 
*Cover Art: [[Fangorn]]
 
*Cover Art: [[Fangorn]]
Line 22: Line 22:
 
[[Category:Other Systems]]
 
[[Category:Other Systems]]
 
[[Category:Codices and Rulebooks]]
 
[[Category:Codices and Rulebooks]]
 +
 +
[[de:Battle for Armageddon (Spiel)]]

Revision as of 09:59, 27 June 2008

Game Info

Battle for Armageddon was a strategic boardgame. Unlike the many Games Workshop games that use miniatures, this is a more traditional counter and board game.

The game represents the Second War for Armageddon, between the invading Orks under the leadership of the Ork Warlord Ghazghkull Mag Uruk Thraka and the Imperial world of Armageddon's defence forces under the joint command of Herman von Strab, Overlord of Armageddon; Commander Dante of the Blood Angels; and Imperial Commissar Yarrick. Concentrating on the Armageddon Secundus region of the planet, the game is a mixture of strategy and resource management.

The game was originally released as a boxed game, while the expansion, Chaos Attack focused on the first war for Armageddon that takes place 300 years before Ghazghkull made his first foray into the Armageddon system.

Both games were later released for free in pdf format by Games Workshop to promote their 3rd War for Armageddon Warhammer 40,000 campaign.

The characters of Ghazghkull and Yarrick were later given rules for use in Warhammer 40,000 and Space Marine (Game).

The game was one of 4 in GW's "Wargames Series", which used the same or similar principles - the others including Horus Heresy (Game) and Doom of the Eldar (Game)