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[[Image:RedTerror.jpg|thumb|250px|The Red Terror]]
The '''Red Terror''' was a particularly large and deadly [[Tyranid]] [[Ravener]], armed with sets of great scythe blades. It is only recorded as being encountered once by the [[Imperium]], where it gained the name of "Red Terror". During the Tyranid invasion of [[Devlan]], an Imperial [[mining world]] on the [[Eastern Fringe]], it tore into a starport compound to get to its defenders, killing twenty four men before being driven away. Each time it returned it slaughtered more humans before retreating back into the tunnel, devouring the rendered human remains. Eventually a search and destroy team was sent into the tunnels, only to meet their doom at the scythes of the Red Terror.
The Red Terror
The rules off of http://uk.games-workshop.com/tyranids/special-characters/2/ All information following is copyright GW
WS6
BS-
S5
T5
W3
I3
A3+2
Ld10
Sv 3+
Points: 104
Bio-weapons: The Red Terror is armed with two sets of scything talons, the bonus attacks for which have been included in the profile above. The Red Terror may neither be armed with different bio-weapons nor modified or mutated in any way.
Deep Strike: The Red Terror broke into the starport compound at Devlan by smashing its way through underground service tunnels. Where these became impassable, the Terror dug through solid rockrete to get to the defenders. To represent this, the Red Terror can deploy using the Deep Strike scenario special rule, but only if the mission being played allows the Deep Strike rules to be used. If the mission does not permit use of the Deep Strike rule the Terror must be set up with the rest of the Tyranid army.
Fast: The Red Terror moves 9" in the Movement phase and can make an assault move of up to 9". When rolling for distance moved through difficult terrain add +3 to the highest roll. The Red Terror also rolls 3D6 for fall back and pursuit distances.
Tyranid Monstrous Creature: The Red Terror was a Tyranid monstrous creature and follows the special rules detailed on page 55 of the Warhammer 40,000 Rulebook.
Swallow Whole: The Red Terror was capable of swallowing men whole, as was the case of the unfortunate Lieutenant Borales and Captain Lowe. If the Red Terror hits with four or more of its attacks in the Assault phase, it can choose a single enemy model in base-to-base contact and swallow it whole! (no need to declare beforehand; this is an option you can elect to use if you roll enough hits). The Terror scores no other hits if it swallows an enemy, as it is entirely engaged in cramming the unfortunate victim into its maw. The swallowed model is removed as a casualty, with no roll to wound made. Armour and Invulnerable Saving throws do not apply and wargear such as bionics cannot save the victim.
The following models cannot be swallowed whole:
• Models with a Strength and/or Toughness value of 5 or more (including increases for Chaos marks, etc)
• Bikes or cavalry models
• Anything that has an Armour Value – for example, vehicles, Dreadnoughts, etc.
==Sources==