Open main menu

Warhammer 40k - Lexicanum β

Difference between revisions of "Close combat"

(created)
 
m (Reverted edits by CarelCaelt (Talk) to last version by Inquisitor S.)
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
IN [[Warhammer 40,000]], '''Close Combat''' is used to describe when a target gets into melee range where shooting at them would be a waste of ammunition, so one would fight in hand to hand combat with them. There are many weapons designed for close combat, ranging from a simple [[Chainsword]] or [[Choppa]] to complex as a [[Power Weapon]]. Some armies excel at engaging in close combat, such as [[Orks]], [[Blood Angels]], [[World Eaters|Khorne Berserkers]], and [[Space Wolves]]. Armies such as these are usually described as 'choppy', meaning they do well in close combat.  Other armies, such as [[Imperial Guard]], [[Tau]], [[Necrons]] (and in some cases [[Eldar]]) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties.
+
'''Close Combat''' is the act of hand to hand melee fighting, where using ranged weapons would be impractical. Many close combat weapons are often as deadly as ranged ones. Close combat weapons range from a simple [[Chainsword]] or [[Choppa]], to more deadly weapons, such as the [[Power Weapon]] and [[Power Fist]]. Some armies excel at engaging in close combat, such as [[Orks]], [[Blood Angels]], [[World Eaters]] [[Berzerker]]s and [[Space Wolves]].
  
 +
Armies such as these are usually described as 'choppy', meaning they do well in close combat. Other armies, such as [[Imperial Guard]], [[Tau]], [[Necrons]] (and in some cases [[Eldar]]) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties.
  
 
+
[[Category:Game Terms]]
[[Category: Game Terms]]
 

Latest revision as of 13:50, 21 May 2009

Close Combat is the act of hand to hand melee fighting, where using ranged weapons would be impractical. Many close combat weapons are often as deadly as ranged ones. Close combat weapons range from a simple Chainsword or Choppa, to more deadly weapons, such as the Power Weapon and Power Fist. Some armies excel at engaging in close combat, such as Orks, Blood Angels, World Eaters Berzerkers and Space Wolves.

Armies such as these are usually described as 'choppy', meaning they do well in close combat. Other armies, such as Imperial Guard, Tau, Necrons (and in some cases Eldar) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties.