Difference between revisions of "Andy Chambers"

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[[Image:AndyChambers.jpg|180px|thumb|right|Andy Chambers]]
 
[[Image:AndyChambers.jpg|180px|thumb|right|Andy Chambers]]
 
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Born on the 20th October 1966, '''Andy Chambers''' started writing his own rules for fantasy battle games at a very young age, inventing rules and gaming tactics for Airfix WWII models. A lot of his early inspiration came from the SELG Middle Earth rules system, which also gave him a life-long habit of playing the forces of evil as Orcs and Goblins.
Born on the 20th October 1966, Andy Chambers started writing his own rules for fantasy battle games at a very young age, inventing rules and gaming tactics for Airfix WWII models. A lot of his early inspiration came from the SELG Middle Earth rules system, which also gave him a life-long habit of playing the forces of evil as Orcs and Goblins.
 
  
 
Andy's youth was marked by an ever-diversifying interest in gaming, roleplay, re-enactment with like minded people and lots of "could try harder" results in school reports. In education Andy pursued a career in Art right up until Degree level before he discovered he didn't really like being taught it and wasn't particularly good at it anyway. After this he wandered the wasteland of unemployment for a number of years, sinking ever deeper into gaming in general and Games Workshop's [[Adeptus Titanicus]] game (by the redoubtable Jervis Johnson) in particular.
 
Andy's youth was marked by an ever-diversifying interest in gaming, roleplay, re-enactment with like minded people and lots of "could try harder" results in school reports. In education Andy pursued a career in Art right up until Degree level before he discovered he didn't really like being taught it and wasn't particularly good at it anyway. After this he wandered the wasteland of unemployment for a number of years, sinking ever deeper into gaming in general and Games Workshop's [[Adeptus Titanicus]] game (by the redoubtable Jervis Johnson) in particular.
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In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.{{Fn|3}}
 
In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.{{Fn|3}}
  
He properly started by producing expansions and supplements for the 2nd edition of the Adeptus Titanicus game, [[Space Marine]]. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of Warhammer 40,000 game, several [http://www.essaywriters.net writing job] editions of the [[Epic]] game, [[Necromunda]], [[Battlefleet Gothic (game)|Battlefleet Gothic]], and numerous Codex books.
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He properly started by producing expansions and supplements for the 2nd edition of the ''Adeptus Titanicus'' game, [[Space Marine]]. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of ''Warhammer 40,000'', several [http://www.essaywriters.net writing job] editions of ''[[Epic]]'', ''[[Necromunda (game)|Necromunda]]'', ''[[Battlefleet Gothic (game)|Battlefleet Gothic]]'', and numerous Codex books.
  
 
Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable.
 
Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable.
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==Works==
 
==Works==
 
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===Warhammer 40,000 Rulebooks===
==Warhammer 40,000 Rulebooks==
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====Games====
===Games===
 
 
*[[Epic (game system)]]
 
*[[Epic (game system)]]
  
===Rulebooks===
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====Rulebooks====
 
*[[Warhammer 40,000 2nd Edition Rulebook]]
 
*[[Warhammer 40,000 2nd Edition Rulebook]]
 
*[[Warhammer 40,000 3rd Edition Rulebook]]
 
*[[Warhammer 40,000 3rd Edition Rulebook]]
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*[[Warp Storm (rulebook)]]
 
*[[Warp Storm (rulebook)]]
  
==White Dwarf==
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===White Dwarf===
 
*[[White Dwarf 170 (UK)]]
 
*[[White Dwarf 170 (UK)]]
 
*[[White Dwarf 171 (UK)]]
 
*[[White Dwarf 171 (UK)]]
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*[[White Dwarf 289 (US)]]
 
*[[White Dwarf 289 (US)]]
  
===Other Articles===
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====Other Articles====
*[[The Citadel Journal 16]], pg. 20  - ''The Designer's Cut'' (togheter with [[Jervis Johnson]] & [[David Moretti]])
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*[[The Citadel Journal 16]], pg. 20  - ''The Designer's Cut'' (together with [[Jervis Johnson]] & [[David Moretti]])
 
*[[Fanatic Magazine Issue 7]], pgs. 98-107 - ''The Wyrd and the Wonderful: [[Wyrd]]s in [[Necromunda (Game)|Necromunda]]'' (with [[Jake Thornton]], [[Rick Priestley]], and [[Jervis Johnson]])
 
*[[Fanatic Magazine Issue 7]], pgs. 98-107 - ''The Wyrd and the Wonderful: [[Wyrd]]s in [[Necromunda (Game)|Necromunda]]'' (with [[Jake Thornton]], [[Rick Priestley]], and [[Jervis Johnson]])
  
==Warhammer 40,000 Roleplay==
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===Warhammer 40,000 Roleplay===
 
*[[Deathwatch: Rites of Battle]]
 
*[[Deathwatch: Rites of Battle]]
 
*[[Rogue Trader: Battlefleet Koronus]]
 
*[[Rogue Trader: Battlefleet Koronus]]
  
==Warhammer 40,000 Literature==
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===Warhammer 40,000 Literature===
===[[Necromunda (Novel Series)|Necromunda]]===
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====[[Necromunda (Novel Series)|Necromunda]]====
 
*[[Survival Instinct (Novel)]] - published in May 2005, re-published in [[Necromunda Omnibus 1]] in March 2011
 
*[[Survival Instinct (Novel)]] - published in May 2005, re-published in [[Necromunda Omnibus 1]] in March 2011
  
===[[Dark Eldar (Novel Series)|Dark Eldar]]===
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====[[Dark Eldar (Novel Series)|Dark Eldar]]====
 
*''[[Midnight on the Street of Knives (Short Story)]]'' - published in June 2011, re-published in [[There Is Only War (Anthology)]] in January 2014
 
*''[[Midnight on the Street of Knives (Short Story)]]'' - published in June 2011, re-published in [[There Is Only War (Anthology)]] in January 2014
 
*''[[The Treasures of Biel-Tanigh (Short Story)]]'' — published in [[Games Day Anthology 2011/2012]] in 2011
 
*''[[The Treasures of Biel-Tanigh (Short Story)]]'' — published in [[Games Day Anthology 2011/2012]] in 2011
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*[[Path of the Dark Eldar (Omnibus)]] - published in January 2015, collects '''Path of the Renegade''', '''Path of the Incubus''' and '''Path of the Archon'''
 
*[[Path of the Dark Eldar (Omnibus)]] - published in January 2015, collects '''Path of the Renegade''', '''Path of the Incubus''' and '''Path of the Archon'''
  
===Miscellaneous Short Stories===
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====Miscellaneous Short Stories====
 
*''[[Ancient History (Short Story)]]'' — published in [[Dark Imperium (Anthology)]] in 2001, re-published in [[Let the Galaxy Burn (Anthology)]] in 2006
 
*''[[Ancient History (Short Story)]]'' — published in [[Dark Imperium (Anthology)]] in 2001, re-published in [[Let the Galaxy Burn (Anthology)]] in 2006
 
*''[[Deus ex Mechanicus (Short Story)]]'' — published in [[Words of Blood (Anthology)]] in 2002, re-published in [[Let the Galaxy Burn (Anthology)]] in 2006
 
*''[[Deus ex Mechanicus (Short Story)]]'' — published in [[Words of Blood (Anthology)]] in 2002, re-published in [[Let the Galaxy Burn (Anthology)]] in 2006

Latest revision as of 19:30, 30 November 2025

Andy Chambers

Born on the 20th October 1966, Andy Chambers started writing his own rules for fantasy battle games at a very young age, inventing rules and gaming tactics for Airfix WWII models. A lot of his early inspiration came from the SELG Middle Earth rules system, which also gave him a life-long habit of playing the forces of evil as Orcs and Goblins.

Andy's youth was marked by an ever-diversifying interest in gaming, roleplay, re-enactment with like minded people and lots of "could try harder" results in school reports. In education Andy pursued a career in Art right up until Degree level before he discovered he didn't really like being taught it and wasn't particularly good at it anyway. After this he wandered the wasteland of unemployment for a number of years, sinking ever deeper into gaming in general and Games Workshop's Adeptus Titanicus game (by the redoubtable Jervis Johnson) in particular.

In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.[3]

He properly started by producing expansions and supplements for the 2nd edition of the Adeptus Titanicus game, Space Marine. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of Warhammer 40,000, several writing job editions of Epic, Necromunda, Battlefleet Gothic, and numerous Codex books.

Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable.

After fourteen years at Games Workshop, Andy left to pursue other projects. He began Red Star Games in June 2004 for freelance writing and games designing, worked for Mongoose games on creating their Starship Troopers line and as of April 2006, is employed by Blizzard Entertainment in the role of Creative Director.[4] Amidst all this, he is still involved with 40k to some extent, working with Fantasy Flight Games on various Warhammer 40,000 Roleplay books.

Works

Warhammer 40,000 Rulebooks

Games

Rulebooks

White Dwarf

Other Articles

Warhammer 40,000 Roleplay

Warhammer 40,000 Literature

Necromunda

Dark Eldar

Miscellaneous Short Stories

See also

Sources

External links