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Necromundan Nomads

383 bytes added, 14:16, 13 August 2024
Ash Waste Nomads
[[Image:Ash Waste Nomad.jpg|thumb|right|220px|An Ash Waste Nomad{{Fn|10}}]]
The '''Ash Waste Nomads''', known to themselves as the '''World Walkers''' or the '''People of the Ash'''{{Fn|7a}}, are the population of [[Necromunda (planet)|Necromunda]] that lives truly outside of the Necromundand society deep in the [[Hive World]] ash deserts. While there are other groups making their homes across the plant’s toxic surface do the Ash Waste Nomads see themselves as a distinct group separate from those [[Clan House]] outland gangs, [[Mutant Gang|mutant bands]], [[duster clans]], [[prospectors]] and [[scavvies]]. {{Fn|7a}}
 
To the rest of the people of Necromunda are they as alien and unsettling as any known xeno species, and few things in the waste terrify travellers more the prospect encountering the Ash Waste Nomads.{{Fn|8a}} In the eye of the hivers they have divorced from humanity, and through they might appear as humans, there can be no doubt their culture, and perhaps their very biology diverged from the rest of mankind’s long ago.{{Fn|8a}} The nomads habit of taking their dead with them only adds to the dark tales concerning their true nature.{{Fn|8b}} And outside of themself do no one know for sure what flesh lurks beneath their ragged robes and masks, or if, in fact anything of their human ancestry remains at all.{{Fn|8c}} There are stories about their robes hiding some hybrid of insect and man – an explanation for why they are at one with their environment{{Fn|8f}} – and that they cannot be killed, a claim only reinforced by tales of nomads surviving injuries that would kill a normal man.{{Fn|8b}}
 
The Ash Waste Nomads have a strange affinity for the creatures of the wasteland.{{Fn|8h}} Most well-known is probably their use the [[Dustback Helamite]]s that they have somehow managed to tame and now ride into battle,{{Fn|8c}} but they also are known to use [[Arthromite Duneskuttler]]s,{{Fn|8h}} and macro-[[grapplehawk]].{{Fn|10}} That they have managed not to only tame Helamites, but ride them into battle, marks the nomads even more so as abominations in the eyes of the hivers, for what race of people could be kin to such despicable beasts born of the toxic deserts and chem-rich soil?{{Fn|8c}}
 
The nomads eschew normal vehicles, and it is believed by many that this is because they have no way of maintaining them. Though there have been suggested that it is not for the lack of parts that make Helemites much better wastlands mounts, but rather the durability the insects possess, and the terror they cause in their enemies when leaping out of the wastland gloom.{{Fn|8g}}
 
The Ash Waste Nomads measure the [[Helmawr|Imperial House]]’s power in a very practical sense: if a person standing out in the waste can see the distany, they are under the gaze of Lord Helmawr. And if they can travel so deep into the wastes that no hive is visible in any direction, they are in the Deep Wastes and they themselves, and not Lord Helmawr, are master.{{Fn|7b}}
 
While the Ash Waste Nomads rarely venture into the [[underhive]], only the direst of circumstances will force them to abound the wastes, is it not unheard of: either because they were caught far from any safe haven during a freak storm or because they are raiding the edges of a hive for supplies.{{Fn|8d}} When venturing into the underhive have the nomads been known to create [[Nomads’ Outpost]]s – a temporary base, heavily defended ans thrown together from whatever material are handy, for them to operate from while raiding the underhive.{{Fn|8e}}
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