4,444
edits
Changes
→Necromunda
The [[tech]]s of [[Hive World]] [[Necromunda (planet)|Necromunda]], be it belonging to a distinctive [[tech clan]] or a specialised group withing a larger clan, often form collectives to protect themselves from exploitation by other groups. Such associations of protection and defence often mature into gangs that are as aggressive, in their own way, as any other in the hives. Tech gangs have a pool of skills which means that they can often trade for materials from the [[factory level]]s. They deal in drugs, chemicals and weapons, trading these goods for technological relics and rare raw materials scavenged from the [[underhive]].{{Fn|1}}
The Tech gangs supposedly arose during the middle millennia of the Imperium’s rule of the hive world, and was back then a term for outcasts obsessed with ancient technology, and spent their time scavenging whatever abandoned or lost tech they could. A successful Tech gang was one which had found some prize pieces of [[archaeotech ]] (be they weapons, wargear or even strange gadgets) with which to impress other underhivers. In time, people grew to see the Tech gangs as more than outcasts, but rather skilled [[archaeo-mechanics mechanic]]s and weaponsmiths [[weaponsmith]]s with knowledge of the workings of their hive that had been largely lost to history.{{Fn|5a}}
The now [[Clan House]] [[Van Saar]] emerged from these Tech gang conclaves – or, it has been suggested, the Van Saar already were a secret power, and infiltrated the Tech gangs to give themselves a legitimate face within the hive cities – and many Van Saar enclaves seem to be able to trace their origins back to the Tech gangs of old. {{Fn|5a}}
Tech gangs are not noted for crude ferocity but are widely respected for their expertise with weapons and equipment, and access to unusual and technically advanced weaponry.{{Fn|1}}