Open main menu

Warhammer 40k - Lexicanum β

Secutor

Revision as of 19:20, 26 November 2008 by Tias (talk | contribs) (New page: '''Secutors''' are members of military sects and formations within the [[[Adeptus Mechanicus]]] that devote themselves to the art of warfare with a fervour other tech-priests normally rese...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Secutors are members of military sects and formations within the [[[Adeptus Mechanicus]]] that devote themselves to the art of warfare with a fervour other tech-priests normally reserve for tinkering with ancient technology. To them, the protection of the technological mysteries of the machine cult, from those who would misuse them, is a far greater concern than anything else, including human lives and the other concerns of the Mechanicus! Huge creatures of steel, bedecked in powerful and sometimes ancient weaponry, they embody the military potential of the Mechanicus in the arts of siege warfare, destruction and death. Secutors often have extensive martial enhancements such as pistol-armed mechadendrites, brutal close combat weapons and the special machinator array that vastly enhances their bulk, armour up their internal organs and increase the ability for weapon systems to interface with their implants.

A primary example is the Auxilio Myrmidon, a defense force of tech-priests traveling with tecnological crusades of the Mechanicus to protect Adeptus holdings on the worlds they settle. Some tech-priests become secutors because of a hatred of tech-heretics and love of warfare and conflict, while others are fascinated by the intellectual challenges of warfare, strategy or perhaps a love of weaponsmithing. Others, of course, merely use the path of the Secutor as a mean to further their political power, not minding extensive grafts of siege weaponry to their body if it means coming ahead in the Adeptus.