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The Iron Lords (campaign)

Targetdrone.gif This article is about the Necromunda campaign. For other uses of Iron Lords, see Iron Lords (disambiguation).

The Iron Lords was a 2nd edition Necromunda campaign between members of the White Dwarf staff, taking place in the Underhive with the different gangs fighting over a formerly closed off area of Hive Primus, the Ironyard, that had just opened.[1]

The campaign was reported on in White Dwarf number 302,[1] 303,[2] and 304,[3] and was also given as example for how people could play a Necromunda campaign.[1b] And had begun with a presentation about what to think on regarding narrative, when it comes to creating gangs for campaigns (if not existing gangs are used), the possibility of twists in the game thrown in by the Game Master.[1a]

The campaign ended with Paul FoulkesVan Saar gang HivNet dominating the Ironyard.[3a]

Participent Gang House Note
Andy Hodbay Unwashed Brotherhood Cawdor
Rob McTaggart Raygorn's Roughnecks Goliath
Pinyo Gulashart Scarlet Reavers & Jade Lotus Escher Pinyo’s original gang in 302 was the Scarlet Reavers but they were retired after suffering to much losses, with the Jade Lotus appearing in 303 & 304
Mark Chambers Dead-March Defilers Scavvies
Paul Foulkes HiveNet Van Saar Winner of the campaign
Paul Rudge Trenchcoat Cowboys Delaque
Andy Smile Phantoms Orlock
Andy Holmes Lazenby's Spectres Van Saar
Nick Kyme Custodians Enforcers Game Master

Sources