Difference between revisions of "Missile Pod"
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The [[Tau]] '''Missile Pod''' is a superb weapon for engaging the enemy at long distances. The unit can emerge from cover, launch a cluster of missiles, and then move back into cover. | The [[Tau]] '''Missile Pod''' is a superb weapon for engaging the enemy at long distances. The unit can emerge from cover, launch a cluster of missiles, and then move back into cover. | ||
| − | If [[twin-linked]], hitting the target is almost inevitable. The | + | If [[twin-linked]], hitting the target is almost inevitable. The caliber of the missile is powerful enough to crack open light tanks, scout vehicles, and larger targets such as [[Tyranid Warrior]]s. |
Heavier vehicles can be destroyed with a placed shot. [[Target Lock]] is a very useful support system when used in conjunction with Missile Pods. By doing this, you can engage long range targets while allowing fellow units to concentrate fire on nearby threats. This combination helps keep a team of units flexible and able to deal with any type of battlefield situation. | Heavier vehicles can be destroyed with a placed shot. [[Target Lock]] is a very useful support system when used in conjunction with Missile Pods. By doing this, you can engage long range targets while allowing fellow units to concentrate fire on nearby threats. This combination helps keep a team of units flexible and able to deal with any type of battlefield situation. | ||
| − | A [[Multi-tracker]] and [[Plasma Rifle]] | + | A [[Multi-tracker]] and [[Plasma Rifle]] complement the Missile Pod nicely, as being able to fire both weapons in one turn is an excellent option. This nasty combination can cripple the enemy when used uniformly over an entire squad of units. However without the protection of [[Drone]]s or other decoy units, such a squad will need to steer clear of enemy fire. |
[[Category:Tau]] | [[Category:Tau]] | ||
[[Category:Tau Weapons]] | [[Category:Tau Weapons]] | ||
Revision as of 13:48, 10 January 2008
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The Tau Missile Pod is a superb weapon for engaging the enemy at long distances. The unit can emerge from cover, launch a cluster of missiles, and then move back into cover.
If twin-linked, hitting the target is almost inevitable. The caliber of the missile is powerful enough to crack open light tanks, scout vehicles, and larger targets such as Tyranid Warriors.
Heavier vehicles can be destroyed with a placed shot. Target Lock is a very useful support system when used in conjunction with Missile Pods. By doing this, you can engage long range targets while allowing fellow units to concentrate fire on nearby threats. This combination helps keep a team of units flexible and able to deal with any type of battlefield situation.
A Multi-tracker and Plasma Rifle complement the Missile Pod nicely, as being able to fire both weapons in one turn is an excellent option. This nasty combination can cripple the enemy when used uniformly over an entire squad of units. However without the protection of Drones or other decoy units, such a squad will need to steer clear of enemy fire.
