Difference between revisions of "Hexagrammic Wards"
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| − | '''Hexagrammic Wards''' (also spelled '''Hexagrammatic'''){{Fn|7}} are techno-arcane devices from the [[Dark Age of Technology]], designed to protect against [[Psyker|psychic]] forces.{{Fn|4}} | + | '''Hexagrammic Wards''' (also spelled '''Hexagrammatic'''){{Fn|7}}{{Fn|9}} are techno-arcane devices from the [[Dark Age of Technology]], designed to protect against [[Psyker|psychic]] forces.{{Fn|4}} These wards strengthen the boundaries between [[realspace]] and the [[Warp]] in a small area, reducing the effects of warp incursions.{{Fn|9}} |
Hexagrammic Wards are used heavily in facilities regularly dealing with [[psyker]]s or similar [[warp]] interactions, such as [[Astropathic Relay Station]]s.{{Fn|7}} They're also seen throughout [[League of Black Ships|Black Ships]] (alongside [[pentagrammic wards]], a type of ward specially designed to repel [[Daemon]]s and their corruption).{{Fn|4}} These wards are also utilised thoroughly by the [[Grey Knights]] in both their armour and ships.{{Fn|5}}{{Fn|6}} [[Space Marine]] [[Librarian]]s of [[chapter]]s such as the [[Excorcists]] utilise hexagrammatic wards, alongside purifying incense, in their vaults of lore detailing ways to combat the daemonic.{{Fn|8}} These wards are also sometimes worn by [[Inquisitors]] when they know they will encounter [[psykers]].{{Fn|1}} They protect the Inquisitor using powerful charms and canticles of faith to psychically unnerve nearby heretical psykers.{{Fn|2}} | Hexagrammic Wards are used heavily in facilities regularly dealing with [[psyker]]s or similar [[warp]] interactions, such as [[Astropathic Relay Station]]s.{{Fn|7}} They're also seen throughout [[League of Black Ships|Black Ships]] (alongside [[pentagrammic wards]], a type of ward specially designed to repel [[Daemon]]s and their corruption).{{Fn|4}} These wards are also utilised thoroughly by the [[Grey Knights]] in both their armour and ships.{{Fn|5}}{{Fn|6}} [[Space Marine]] [[Librarian]]s of [[chapter]]s such as the [[Excorcists]] utilise hexagrammatic wards, alongside purifying incense, in their vaults of lore detailing ways to combat the daemonic.{{Fn|8}} These wards are also sometimes worn by [[Inquisitors]] when they know they will encounter [[psykers]].{{Fn|1}} They protect the Inquisitor using powerful charms and canticles of faith to psychically unnerve nearby heretical psykers.{{Fn|2}} | ||
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*{{Endn|7}}: [[Rogue Trader Rulebook]], pg. 163 | *{{Endn|7}}: [[Rogue Trader Rulebook]], pg. 163 | ||
*{{Endn|8}}: [[White Dwarf 462]], pg. 47 | *{{Endn|8}}: [[White Dwarf 462]], pg. 47 | ||
| + | *{{Endn|9}}: [[Imperium Maledictum: Inquisitor Player's Guide]], pg. 127 | ||
[[Category:Dark Age of Technology]] | [[Category:Dark Age of Technology]] | ||
Revision as of 21:51, 29 December 2025
Hexagrammic Wards (also spelled Hexagrammatic)[7][9] are techno-arcane devices from the Dark Age of Technology, designed to protect against psychic forces.[4] These wards strengthen the boundaries between realspace and the Warp in a small area, reducing the effects of warp incursions.[9]
Hexagrammic Wards are used heavily in facilities regularly dealing with psykers or similar warp interactions, such as Astropathic Relay Stations.[7] They're also seen throughout Black Ships (alongside pentagrammic wards, a type of ward specially designed to repel Daemons and their corruption).[4] These wards are also utilised thoroughly by the Grey Knights in both their armour and ships.[5][6] Space Marine Librarians of chapters such as the Excorcists utilise hexagrammatic wards, alongside purifying incense, in their vaults of lore detailing ways to combat the daemonic.[8] These wards are also sometimes worn by Inquisitors when they know they will encounter psykers.[1] They protect the Inquisitor using powerful charms and canticles of faith to psychically unnerve nearby heretical psykers.[2]
During the Indomitus Crusade, such wards were engraved in blessed silver on the back of relic badges known as Aegis Indomitus.[3]
See also
Sources
- 1: Codex: Witch Hunters (3rd Edition), pg. 21
- 2: The Inquisition (Background Book), pg. 44
- 3: War Zone Charadon - Act II: The Book of Fire, pg. 116 - Crusade Relics
- 4: Dark Heresy: Purge the Unclean, pg. 74
- 5: Warhammer 40,000: Chaos Gate – Daemonhunters, prologue intro cutscene
- 6: Codex: Daemonhunters, pg. 8
- 7: Rogue Trader Rulebook, pg. 163
- 8: White Dwarf 462, pg. 47
- 9: Imperium Maledictum: Inquisitor Player's Guide, pg. 127