Difference between revisions of "Feral Ork"
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| − | + | {{FeralOrksPortal}} | |
| + | '''Feral Orks''' appear after a [[Waaagh!]] has passed through a planet.{{Fn|1a}} | ||
| + | |||
| + | == Overview == | ||
| + | [[Image:FeralOrkArt.jpg|thumb|right|200px|Feral Ork{{Fn|2}}]] | ||
| + | While most [[Ork]]s leave with their [[Warboss]] to find more warfare, some [[Ork spores]] are left behind on these worlds. If the spores manage to survive in harsh environments, they will then grow into Feral Ork tribes. Like most Orks, Feral Orks favour close combat, although they are significantly less capable of shooting. This is because Feral Orks, being almost completely left behind by their more advanced brethren, make use of crude technology, employing [[Warboar|boars]], [[Booby Traps|traps]], and massive [[Squiggoth]]s in attacks.{{Fn|1a}} | ||
| + | |||
| + | Feral Ork tribes usually take the name of the deadly beast that posed them the greatest threat before they became "kultured". While the biggest and baddest tribesmen bully themselves into taking the share of meat from prey, it falls to the smaller Orks to do most of the hunting. As the tribe expands and claims more territory, they will inevitably clash with other races. This takes the form of small outpost attacks, then raids, before finally full-scale invasions. Feral Ork [[Waaagh!]]s have been observed, and are said to be unstoppable once it gains momentum. Once all non-Orky opposition has been destroyed, the Feral Orks will begin to attack each other with savage abandon.{{Fn|1a}} | ||
| + | |||
| + | ==Feral Ork Forces== | ||
| + | Feral Orks are known to use primitive weapons such as simple metal or stone [[Choppa]]s and spears. However, they have also been observed with standard [[Slugga]]s and [[Shoota]]s.{{Fn|1b}} Feral Orks rely heavily on beasts of war such as [[Squiggoth]]s and [[Orkeosaurus]]es,{{Fn|1b}} but have also been observed using steam-powered vehicles and even [[Steam Gargant]]s. These are maintained by [[Boiler Boy]]z.{{Fn|2b}} | ||
| + | |||
| + | ===Bosses and Oddboyz{{Fn|1b}}=== | ||
| + | *[[Warboss]] | ||
| + | *[[Pigdok]] | ||
| + | *[[Nob]] | ||
| + | *[[Wyrdboy]] | ||
| + | *[[Boiler Boy]] | ||
| + | [[Image:FeralOrkArmy.jpg|thumb|right|320px|Feral Ork army{{Fn|1b}}]] | ||
| + | |||
| + | ===Mobz{{Fn|1b}}=== | ||
| + | *[[Brutes]] | ||
| + | *[[Trappas]] | ||
| + | *[[Stikk Bommas]] | ||
| + | *[[Huntas]] | ||
| + | *[[Wildboyz]] | ||
| + | *[[Gretchin]] | ||
| + | *[[Madboyz]] | ||
| + | *[[Boarboyz]] | ||
| + | *[[Herda]]s | ||
| + | *[[Junkas]] | ||
| + | |||
| + | ===Vehicles, Beasts of War, and Artillery{{Fn|1b}}=== | ||
| + | *[[Squiggoth]] | ||
| + | *[[Orkeosaurus]] | ||
| + | *[[Junkatrukk]]s | ||
| + | *[[Lobba]]s | ||
| + | *[[Squig Katapult]]s | ||
| + | *[[Steam Gargant]] | ||
| + | |||
| + | ==Notable Feral Ork Battles== | ||
| + | *'''914.[[M41]]''' - The [[Baran War]]{{Fn|2}} | ||
| + | *'''919.[[M41]]''' - War on [[Balur Secundus]] with the [[Eagle Warriors]] [[Space Marines]]{{Fn|3}} | ||
| + | |||
| + | ==See Also== | ||
| + | *[[Ork Armoury]] | ||
| + | *[[Snakebites]] | ||
| + | |||
| + | ==Sources== | ||
| + | *1: [[Chapter Approved 2003]] | ||
| + | **{{Endn|1a}}: pgs. 4-5 | ||
| + | **{{Endn|1b}}: pgs. 6-10 | ||
| + | *2: [[Epic Swordwind]] | ||
| + | **{{Endn|2a}}: pg. 41 | ||
| + | **{{Endn|2b}}: pg. 66 | ||
| + | *{{Endn|3}}: [[Imperial Armour Volume Two (Second Edition)]], pg. 22 — ''Ambush at Balur Secundus'' | ||
| + | |||
| + | {{OrkClans}} | ||
| + | [[Category:Feral Orks]] | ||
| + | [[de:Wildorks]] | ||
Latest revision as of 16:31, 6 October 2025
Overview
While most Orks leave with their Warboss to find more warfare, some Ork spores are left behind on these worlds. If the spores manage to survive in harsh environments, they will then grow into Feral Ork tribes. Like most Orks, Feral Orks favour close combat, although they are significantly less capable of shooting. This is because Feral Orks, being almost completely left behind by their more advanced brethren, make use of crude technology, employing boars, traps, and massive Squiggoths in attacks.[1a]
Feral Ork tribes usually take the name of the deadly beast that posed them the greatest threat before they became "kultured". While the biggest and baddest tribesmen bully themselves into taking the share of meat from prey, it falls to the smaller Orks to do most of the hunting. As the tribe expands and claims more territory, they will inevitably clash with other races. This takes the form of small outpost attacks, then raids, before finally full-scale invasions. Feral Ork Waaagh!s have been observed, and are said to be unstoppable once it gains momentum. Once all non-Orky opposition has been destroyed, the Feral Orks will begin to attack each other with savage abandon.[1a]
Feral Ork Forces
Feral Orks are known to use primitive weapons such as simple metal or stone Choppas and spears. However, they have also been observed with standard Sluggas and Shootas.[1b] Feral Orks rely heavily on beasts of war such as Squiggoths and Orkeosauruses,[1b] but have also been observed using steam-powered vehicles and even Steam Gargants. These are maintained by Boiler Boyz.[2b]
Bosses and Oddboyz[1b]
Mobz[1b]
Vehicles, Beasts of War, and Artillery[1b]
Notable Feral Ork Battles
- 914.M41 - The Baran War[2]
- 919.M41 - War on Balur Secundus with the Eagle Warriors Space Marines[3]
See Also
Sources
- 1: Chapter Approved 2003
- 2: Epic Swordwind
- 3: Imperial Armour Volume Two (Second Edition), pg. 22 — Ambush at Balur Secundus
| Ork Clans | |
|---|---|
| Clans | Main Clans Bad Moons • Blood Axes • Deathskulls • Evil Sunz • Goffs • Snakebites Smaller Clans Iron Klaw • Shattered Fang • Shattered Teef • Split-Grin Bad Moons • Venomhead • Wyrm-Killa Tribe • White Spiders • Blak Hornz • Red Spiders |
| Other | Kult of Speed • Feral Orks • Freebooters • Beast Snaggas |