Difference between revisions of "Grey Knights Nemesis Dreadknight"

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A Dreadknight pilot is connected via synaptic implants to the Dreadknight, which allows the pilot to control the weapon and movement systems. The mental strength and reaction speed needed to effectively pilot the Dreadknight is such that most Grey Knights do not pass the requirements. However, those that do are undoubtedly some of the most honoured warriors to ever belong to the Grey Knights.{{Fn|1a}} So it is that Nemesis Dreadknight pilots are amongst the Grey Knights’ most honoured warriors, for through long years of training and meditation they have mastered skills that are the envy of their brethren.{{Fn|3}} Only a [[Grey Knights Grand Master|Grand Master]] can fully unlock its psychic potential.{{Fn|7}}
 
A Dreadknight pilot is connected via synaptic implants to the Dreadknight, which allows the pilot to control the weapon and movement systems. The mental strength and reaction speed needed to effectively pilot the Dreadknight is such that most Grey Knights do not pass the requirements. However, those that do are undoubtedly some of the most honoured warriors to ever belong to the Grey Knights.{{Fn|1a}} So it is that Nemesis Dreadknight pilots are amongst the Grey Knights’ most honoured warriors, for through long years of training and meditation they have mastered skills that are the envy of their brethren.{{Fn|3}} Only a [[Grey Knights Grand Master|Grand Master]] can fully unlock its psychic potential.{{Fn|7}}
 
   
 
   
The origin of the Dreadknight is unclear, but it seems to be a relic from the [[Dark Age of Technology]]; some whisper it to be of [[Xenos]] influence. For the Grey Knights, however, this is irrelevant, as all that matters is the machine's fearsome capabilities against Daemons. Few organizations in the Imperium could afford such a lax attitude against possible techno-heresy, but the Grey Knights' position within the [[Emperor]]'s domain sees them answer in theory only to the [[Inquisition]].{{Fn|3}}
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The origin of the Dreadknight is unclear, but it seems to be a relic from the [[Dark Age of Technology]]; some whisper it to be of [[Xenos]] influence. For the Grey Knights, however, this is irrelevant, as all that matters is the machine's fearsome capabilities against Daemons. Few organisations in the Imperium could afford such a lax attitude against possible techno-heresy, but the Grey Knights' position within the [[Emperor]]'s domain sees them answer in theory only to the [[Inquisition]].{{Fn|3}}
  
 
Recent innovations by [[Grey Knights Techmarine|Techmarines]] on [[Titan (Moon)|Titan]] have allowed for a number of new formidable weapons that draw from the psychic strength of a user such as the [[Nemesis Mace]], [[Nemesis Flail]], and [[Sublimator]].{{Fn|7}}
 
Recent innovations by [[Grey Knights Techmarine|Techmarines]] on [[Titan (Moon)|Titan]] have allowed for a number of new formidable weapons that draw from the psychic strength of a user such as the [[Nemesis Mace]], [[Nemesis Flail]], and [[Sublimator]].{{Fn|7}}

Latest revision as of 14:19, 10 March 2026

A Dreadknight in action[3]

A Grey Knights Nemesis Dreadknight is an artificial construct of humanoid shape made of adamantium alloy, ceramite plates, and a compact yet powerful plasma reactor. It was first developed by the Grey Knights to take on Greater Daemons of Chaos.

Overview

A Dreadknight pilot is connected via synaptic implants to the Dreadknight, which allows the pilot to control the weapon and movement systems. The mental strength and reaction speed needed to effectively pilot the Dreadknight is such that most Grey Knights do not pass the requirements. However, those that do are undoubtedly some of the most honoured warriors to ever belong to the Grey Knights.[1a] So it is that Nemesis Dreadknight pilots are amongst the Grey Knights’ most honoured warriors, for through long years of training and meditation they have mastered skills that are the envy of their brethren.[3] Only a Grand Master can fully unlock its psychic potential.[7]

The origin of the Dreadknight is unclear, but it seems to be a relic from the Dark Age of Technology; some whisper it to be of Xenos influence. For the Grey Knights, however, this is irrelevant, as all that matters is the machine's fearsome capabilities against Daemons. Few organisations in the Imperium could afford such a lax attitude against possible techno-heresy, but the Grey Knights' position within the Emperor's domain sees them answer in theory only to the Inquisition.[3]

Recent innovations by Techmarines on Titan have allowed for a number of new formidable weapons that draw from the psychic strength of a user such as the Nemesis Mace, Nemesis Flail, and Sublimator.[7]

Wargear

The Dreadknight comes equipped with two Nemesis Doomfists, but it can also carry a Nemesis Greatsword, Nemesis Daemon Greathammer, Nemesis Flail, or Nemesis Mace[6]. Overslung on the two fists, whether or not one of them is carrying a force weapon, a Dreadknight can further take two different ranged weapons, including a heavy incinerator, gatling psilencer, sublimator[7], or a heavy psycannon. It can also take a personal teleporter, which allows it to strike at the heart of a daemonic infestation.[1a][1b]

Known Dreadknights

Images

See also

Sources


Grey Knights Forces
Command Supreme Grand MasterGrand MasterBrother-CaptainBrotherhood ChampionLibrarianTechmarineChaplainApothecaryAncient
Elites Paladin SquadPurifier SquadJusticarsDreadnoughtVenerable Dreadnought
Troops Terminator SquadStrike SquadInterceptor SquadPurgation Squad
Vehicles RhinoRazorbackLand RaiderLand Raider CrusaderLand Raider RedeemerNemesis Dreadknight
Aircraft StormravenStormtalonStormhawkThunderhawk
Characters Kaldor DraigoCastellan CroweAldrik VoldusArvann Stern