Wrack
| This article is about the Dark Eldar unit; for the Planet, see Wrack (Planet). |
Wracks are the twisted creations of Dark Eldar Haemonculi, individuals dissected and refashioned into living instruments of torture. They act as assistants and bodyguards to their masters and are equipped with a range of cruel weapons including razor-sharp blades, needles, poisons and even more exotic and disturbing weaponry.
Background
Most Haemonculi spurn physical labor of any kind, so will use these minions to do all of their dirty work such as caring for their laboratories or dissecting and experimenting upon victims. Thus, Wracks are used by Haemonculi as servants, soldiers, and bodyguards. Their bodies have been physically modified by their masters to better perform these duties, and within their surgically enhanced frame lies shocking strength.[4] Wracks are modified by all kind of steroids and drugs, cut up into pieces and re-assembled. Their arms usually get replaced by wicked blades, metal claws or other weapons or tools.[1] Spinal grafts and rampant bone growth is common, forming baroque exterior racks that can hang a variety of tools and serums. Besides their more menial tasks, Wracks are used by Covens in realspace raids as frontline shock troops, and their finger and toe nails have been replaced with razor-sharp talons.[4]
Perhaps the most disturbing aspect of the Wracks is that they have chosen this nightmarish form voluntarily. At some stage in their lives, after centuries of living in the nightmarish Dark City, some Dark Eldar go to Haemonculi and ask to be modified into a new and far more frightening form. This way those who have nothing to lose willingly give their pitiful lives into the hands of Haemonculi. This is often the only way to get out of ennui and make whole range of new, painful, experiences in their twisted life.[1] Clad only in rudimentary clothing and a mask that hides any sense of self-identity, Wracks will endure almost any degradation in the hope that they may eventually ascend to the ranks of the Haemonculi themselves.[4]
Amongst the wracks there is a position known as Acothyst. This seems to be a position of authority amongst the wracks, perhaps equivalent to a captain or commander. These Acothysts are sometimes rewarded with unique Haemonculi weapons such as the Hexrifle.[1] The most favored Wracks are dubbed Haemoxytes.[2]
Equipment
Wracks often have heavy metal gauntlets grafted in place of hands that they use to inject or withdraw fluids from their torture victims. These can be coated in deadly poisons for combat if necessary. Finger and toenails are usually severed and replaced by razor-sharp talons and modifications to bone and skin is common.[1]
Being bound slaves of the Haemonculi, wracks have little choice in how they are armed - they usually wield poisoned blades and sometimes carry more exotic equipment, such as feared Liquifier guns, Stinger Pistols, Haemonculus Tools, Hexrifles, Venom Blades, Flesh Gauntlets, Ossefactors, Electrocorrosive Whips, Agonisers, Scissorhands, and Mindphase Gauntlets.[1][3]
Known Wracks
Images
Sources
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- 1: Codex: Dark Eldar (5th Edition), pgs. 38, 87
- Games Workshop Official Site
- 2: Codex: Drukhari (9th Edition)
- 3: Haemonculus Covens - A Codex: Dark Eldar Supplement — The Chronicle of Endless Woe
- 4: Codex: Drukhari (8th Edition), pg. 70
| Dark Eldar Forces | |
|---|---|
| Command | Archon • Haemonculus • Haemonculus Ancient • Succubus • Beastmaster • Dracon • Sybarite |
| Elites & Specialists | Grotesques • Incubi • Kabalite Trueborn • Mandrakes • Crimson Duelist • Disciple of Yaelindra • Elixicant • Flayer • Skysplinter Assassin |
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| Aircraft | Razorwing Jetfighter • Raven Fighter • Wraith Raider • Voidraven Bomber • Void Dragon Phoenix |
| Special Characters | Asdrubael Vect • Drazhar, Master of Blades • Kheradruakh, the Decapitator • Lelith Hesperax • Lady Malys • Baron Sathonyx • Urien Rakarth • Duke Sliscus |