Chasm of Woe
The Chasm of Woe is a newly formed region of Commorragh within the Webway.[2]
In the closing years of the 41st Millennium, the partial awakening of Ynnead via Yvraine within Commorragh created a catastrophic Dysjunction. The event destabilized much of the Dark City and opened Khaine's Gate, forcing Vect to retreat to his outposts while the city falls into anarchy. As Daemonic incursions become commonplace, Kheradruakh managed to open a portal to the realm of the Mandrakes, transforming a large part of the city into his lair. Wych Cults, Kabals, and Haemonculus Covens battle for supremacy amid the chaos.[1]
As Commorragh faced being overrun by Daemons, Vect organised a massive army led by the Incubi and counterattacked at Khaine's Gate. With his new army, Vect's attack was able to corral the Daemons into the sub-realm containing the gaping hole that was Khaine's Gate before being severed from the rest of Commorragh, becoming known as the Chasm of Woe.[2]
Sources
- 1: Gathering Storm: Fracture of Biel-Tan - pgs. 12-15
- 2: Codex: Drukhari (8th Edition) - pgs. 46-47