Hethgard
| Map | Basic Data | Planetary Image | |
|---|---|---|---|
| Name: | Hethgard | ||
| Segmentum: | Ultima Segmentum | ||
| Sector: | Jericho Reach | ||
| Subsector: | Orpheus Salient | ||
| System: | |||
| Population: | |||
| Affiliation: | Imperium | ||
| Class: | Fortress World / former Mining World | ||
Hethgard is an Imperial Fortress World.[1]
Overview
Hethgard was once a mining world whose mountains and chains of dormant volcanoes were long ago stripped of the great wealth of rare metallic ores they contained. What remained afterwards were plains of shattered stone that glimmered with a metallic sheen, broken mountains riddled with echoing passages, and numberless unmapped shafts.[1]
Although sucked dry of resources, the fortress engineers of the Achilus Crusade found Hethgard was perfectly suited for Lord Militant Achilus’s strategic needs. Many of Hethgard's mountainsides were sheathed in armoured skins, and generators, storehouses and barracks were sunk deep into the abandoned mine-workings. The defences were ringed with thousands of miles of walls, razorwire, and mines, while chambers deep within the mountain fortresses were converted to vast magazines to feed the thousands of weapon emplacements that crowned the armoured mountain summits. Thus, Hethgard was converted into a mighty fortress to protect the Crusade’s flank and an armoury for its forces second only to Karlack itself.[1]
In the three decades it has stood, no enemy has taken Hethgard. However, its defences have been seriously tested twice: once by the marauding Ork freebooters of the Brass Eye, and once by an unknown, powerful, non-humanoid xenos-form who attacked in black orb-like war machines. These raiders were driven off thanks, in part, to the timely intervention of the Deathwatch.[1]
See also
Sources
- 1: Deathwatch Core Rulebook, pg. 343
