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Snikrot

1 byte removed, 23:04, 7 March 2010
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His tribe was among the first Orks to navigate the forest between [[Armageddon Prime]] and [[Armageddon Secundus]] during the [[Second War for Armageddon]]. Snikrot and his Kommandos were cut off from the rest of the tribe. The majority of his tribe fell foul of the [[Imperial Guard]] jungle specialists. Snikrot told his [[boyz]] to fall-back and vowed to conquer the environment.
He and his Kommandos stripped down to the bare minimum kit so their bodies blended in with the jungle. They began a campaign of terror and psychological warfare that still plagues the [[Imperial]] war effort on [[Armageddon]]. Snikrot and his Kommandos were still at large at the start of the [[Third War for Armageddon]] 50 years later. His band of Kommandos are called the Red Skull Kommandos, so named for their tendency of scalping their victims. They are the only Orks that the famed [[Armaegeddon Armageddon Ork Hunters]] fear. In fact the legend of Snikrot is often told as a scary story in Armageddon, for someone with so any legendary deeds and monstrosities attributed to him can surely not be real, can they?
In game terms, he is a favoured son of [[Mork]], and is armed with two knives the length of a man's arm, named [[Morks teeth]], which are supposedly blessed by his patron god. He can be bought as a leader to one squad of Kommandos and his unit have rules to make it more likely that their enemies will flee from them to reflect their feared reputation.<sup>1</sup>
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