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Feral Ork

654 bytes added, 01:16, 27 May 2010
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The Feral Ork Structure is full of cheap, expendable Orks armed with very basic technology, although often their sheer numbers are sufficient to overcome a foe. Their army list is analysed in the [[Feral Ork Structure]].
==Feral Ork Oddboyz==
Feral Orks have different oddboys than more advanced orks do.<sup>2</sup> Due to the lack of technology, when the ork Mek genes are expressed in a feral ork, he can become a Boiler Boy, and construct steam-powered chariots, Junka Trukks, and in extreme cases, Steam Gargants.<sup>1</sup> As well, [[Mad Dok]]s become Pig Doks, and although they lack the 'advanced' medical tools of their Mad Dok bretheren, they retain their pentient for surgery.<sup>2</sup> <sup>3</sup>
==Feral Ork Armoury==
The Feral Ork Armoury contains various pieces of equipment to enhance and upgrade the Feral Ork leaders, including war paint and boar mounts. These are analysed in the [[Feral Ork Armoury]].
==Sources==
*[http://uk.games-workshop.com/orks/feral%2Dork%2Dlist/1/ Feral Ork Army List] ''(accessed 2007.03.12)''
*<sup>1</sup>:[http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat1060059&rootCatGameStyle=]
*<sup>2</sup>:[[Codex: Orks]]
*<sup>3</sup>:
[[Category:Feral Orks and Freebooters]]
[[de:Wildorks]]
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