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Battle of the Fang

1 byte removed, 01:38, 8 August 2011
The Void-War
Thanks to their sorcerous powers and influence over the [[Warp]], the Thousand Sons fleet was able to drop out of warpspace far closer to a planetary body than had been previously thought possible. This allowed them to attack the orbital defences of Fenris almost immediately (in void-war terms). At much the same time, Magnus the Red launched a tremendous psychic attack from warpspace at the [[astropath|astropathic choir]] of the Fang, slaying them all.<sup>1c</sup>
The orbital stage of battle was overwhelmingly one-sided, with Fenris' orbital gun platforms reduced to 20% strength after less than an hour, and the main defence vessel, the ''[[Skraemar]]'', effectively crippled. [[Jarl]] [[Vaer Greyloc]], commander of the Twelfth and of the Fang, ordered the other surviving Space Wolf vessels to flee the system and make for Gangava, to ensure an urgent recall of the bulk of the Chapter's strength. The ''Ogmar'' and the ''Sleikre'' both perished in the attempt, but the fast scout ship ''Nauro'' (commanded by [[Haakon Gylfasson]]) was able to break the blockade and enter the warp...although the defenders of Fenris thought her to have been destroyed, and therefore believed themselves cut-off from all aid. Not long afterwards, the valiant ''Skraemar'' was finally destroyed. With her death, the Thousand Sons were able to establish an orbital blockade and begin the labourious laborious process of landing their (mostly [[human|mortal]]) [[Spireguard|ground forces]] upon the [[death world]] of Fenris.<sup>1d</sup>
===The Siege===
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