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Daemonic Gift

649 bytes added, 23:57, 1 September 2011
it's currntly incomplete i'll be updating as it goes
*'''Daemonic Venom''' allows the recipient to project venomous liquid over attackers.
*'''Daemonic Visage''' gives the recipient an image (often the face) which causes terrible fear in all enemies near to it. Units with this power include [[Possessed]], [[Raptor]]s, [[Typhus]].
 
==Black Crusade==
 
*'''Addiction''' alters the brain chemistry of the gifted, to become addicted to one particular subtance, it may be from something that he regularly eats, or something he never heard of.
*'''Additional Limb''' add mutiple limbs to the gifted, allowing him to carry more weapons, which may have hands, claws or other appendages
** Khorne - The limb is bristling with bony spikes.
** Slanesh - The limb is unnaturally lithe and dextrous.
** Nurgle - The limb oozes necrotic slime and terminates in drooling orifices.
** Tzeench - The limb wriths and darts in an unpredictable manner.
 
 
 
==Sources==
*[[Codex: Chaos Space Marines (3rd Edition, 2nd Codex)]]
*[[Black Crusade Core Rulebook]] pg 290-303
{{Chaos Main}}
[[Category:Gods and Daemons]]
[[Category:Equipment (Chaos)]]
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