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Warhammer 40,000: Space Marine

17 bytes added, 12:54, 22 September 2011
Weapons
== Weapons ==
Players will be able to access a range of different weapons. The player's character has four weapon spots, one fixed and three interchangeable. The fixed slot holds a [[boltgun]]. Two weapon slots are completely interchangeable can carry a Stalker Pattern Bolter, [[melta gun]], [[plasma gun]], [[stormbolter]], [[lascannon]] or [[vengeance launcher]]. In the final slot the player carries a pistol, which has infinite ammunition, and melee weapon. Part way through the [[bolt pistol]] can be swapped out permanently for the [[plasma pistol]], while the melee weapon, which is initially a [[combat knife]], can be swapped between [[chainsword]], [[power axe]] and [[thunder hammer]]. Carrying the thunder hammer comes at a penalty with only the pistol and boltgun useable.
At specific points in the game the player can temporarily use heavier weapons, such as the [[heavy bolter]], [[plasma cannon]] and [[autocannon]]. While carrying these heavy weapons the player cannot attack in melee and is only able to perform a knock back against opponents.
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