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From Warhammer 40k - Lexicanum
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Added reference to Cyber-Mastiff; includes Sources
Utterly dedicated and without mercy, the Arbites are feared throughout the [[galaxy]], for they are the agents of a harsh law, where failure and incompetence are crimes, and the only punishment is death. Arbites are empowered to act as judge, jury and executioner - citizens have no rights, only members of the Priesthood of Terra or the [[Inquisition]] could claim anything so elaborate as a trial.<sup>1</sup>
==Organisational structureStructure==
The Adeptus Arbites maintains a presence on almost every Imperial world, headquartered in fortified precinct courthouses. The courthouses are equipped to be self-sufficient and to support a complete Arbites army. They consist of armouries, dungeons, barracks, firing ranges, scriptories, archives, warehouses, kitchens, gymnasia and garages. Courthouses are sometimes a world's only connection with the rest of the Imperium. Heading the Adeptus Arbites precincts are the Marshals of Court.<sup>2, 3</sup>
In combat Arbitrators wear [[carapace armour]]. Heavy gloves and boots protect the hands and feet, while the head is encased within an all-enclosing helmet equipped with a rebreather.
Standard personal weaponry is the Arbites combat [[shotgun]], [[boltgun]], [[grenade launcher]], [[suppression shield]] and the [[power maul]]. Several types of grenades are used, both lethal and incapacitating.Some Patrol groups and [[Enforcer|Enforcers]] may use [[Cyber-Mastiff|Cyber-Mastiffs]] to hunt down and to catch criminal fugitives who attempt to escape.<sup>4,5</sup>
==Adeptus Arbites in Warhammer 40,000==
*<sup>2</sup>: [[Codex Imperialis]] (1993), pp. 12, 34-35
*<sup>3</sup>: [[Inquisition War Trilogy (Novel Series)|Chaos Child]], by [[Ian Watson]]
*<sup>4</sup>: [[Dark Heresy (RPG series)]] Inquisitor's Handbook, p.143
*<sup>5</sup>: Fanatic Magazine 01, p.5
[[Category: Adeptus Arbites]]
[[de:Adeptus Arbites]]