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Deathstrike Missile Launcher

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[[File:IG5EDeathstrikeMissleLauncher.jpg|180px|right|thumb|Deathstrike Missile Launcher<sup>1</sup>]]
== Overview ==The '''Deathstrike Missile Launcher ''' is a tracked [[Chimera]] variant used uncommonly by the an [[Imperial Guard]] throughout artillery vehicle based on the [[ImperiumChimera]]chassis. Its ability to fire a massive payload over extreme ranges is the Deathstrike represents the largest threat offered by any mobile Imperial Guard missile system. This inter-continental solid fuel rocket offers the largest payload possible with unmatched effective range's main advantage over other artillery systems. Only ever seeing deployment during the most veracious battles the Death Strike each Deathstrike missile launcher is a force multiplier that's whose payload causes fear in even the most experienced enemies of the [[Imperium]].<sup>1</sup>
== Armament and Upgrades Overview==The Death Strike Deathstrike launcher represents the largest threat offered by any mobile Imperial Guard missile system. Mounted on the Chimera chassis is a single Deathstrike Missile Launcher , an inter-continental solid fuel rocket with a range measured in thousands of kilometers. This missile can carry a variety of payloads, though by far the most common is armed with a hull mounted weapon - either plasma warhead: upon detonation these missiles can annihilate entire armies in a raging fireball that vaporises flesh in an instant. Others can carry deadly biological pathogens or specialized [[Heavy BolterTitan]] or -killer warheads, while the rarest of all are the deadly [[Heavy FlamerVortex Missile]] - and may also s. These doomsday weapons of apocalyptic capabilities use several special improvements like other imperial tanks. Various Death Strike warheads exist in [[Dark Age of Technology]] knowledge to tear holes within the form fabric of High Explosivereality upon their explosion, Plasma, Biological, Incendiarycreating a [[warp rift]] which destroys everything it touches.<sup>1</sup> Use of these weapons is strictly controlled, with sanction for their use controlled by Segmentum Command and the most rare launch codes held by loyal and dangerous the iron-willed [[Vortex Grenade|VortexLord Commissar]] variant. The most common warhead used is the Plasma variant making it almost standard armament within the Imperial Guards. <sup>15</sup>
These launchers are capable of launching Vortex missiles which are considered doomsday weapons of apocalyptic capabilities as the warheads tear holes within ==History==The Deathstrike missile launcher finds itself an uncommon sight on the fabric of reality upon their explosion which creates a maelstrom of destruction which destroys everything it touches.<sup>5</sup> Normallymodern battlefield, as over the Vortex weapons are installed within years the [[Titan]]s of the [[Adeptus Mechanicus]] and functioned by creating a chained pocket Imperium has slowly moved on to more mobile forms of no-space, in essence a miniature black hole artillery that was an anomaly of physics which sucks in anything into the annihilation of the [[Warp]]. They are an example of the rare vortex technology which the Imperium could reliable replicate but only in few numbers smaller and even fewer were in userequire less logistical support.<sup>4-p98</sup> Their rarity meant that Segmentum Command had Due to authorise their use as they size and damage potential, Deathstrike batteries are considered too valuable a weapon to actively deploy as their destructice capabilities can turn mostly used for the course total obliteration of an entire war. Furthermore, their cubersome nature and constant need for maintenance meant that they require constant protection where only Lord [[Commissar]]s are given key targets or those beyond the necessary launch codes for the Vortex Missilerange of conventional artillery.<sup>51,2</sup>
{{Imperial Vehicles|Vehicle Name=Deathstrike Missile Launcher|Forge World of Origin=?|Known Patterns=?|Crew=CommanderOn [[Armageddon]], Gunner, Driver|Powerplant=Vulcanor 16 twin coupled multi-burn|Weight=38 tonnes|Length=5.29m|Width=3.78m|Height=3.29m|Ground Clearance=0.45m|Max Speed - on road=60kph|Max Speed - off road=45kph|Main Armament=1x Deathstrike Missile|Secondary Armament=batteries located at [[Heavy BolterHive Helsreach]] were frequently used to provide support for the defenders of [[Heavy FlamerHive Volcanus]] during the [[Third War for Armageddon]]|Gun Traverse=0 degrees|Gun Elevation=0 degrees|Main Ammunition=1 round|Secondary Ammunition=400 rounds or 10 shots|Turret Armour=0|Superstructure Armour=150mm|Hull Armour=100mm|Gun Mantlet Armour=N, despite the latter's location on the opposite side of the planet.<sup>2</A|Vehicle Designation=?|Transport=0|Fire Ports=0|Access Points= none}}sup>
During the [[Ork]] raid on Baric Six in 994.[[M40]], a band of [[Loota]]s somehow managed to infiltrate and steal one of three Deathstrike missile launchers from the Army 52 artillery park. They would use it shortly after, resulting in the loss of two entire armoured companies of the [[Mordian Iron Guard#Armoured|Mordian 278th]] and the [[Baneblade]] ''"Steel Might"'', not to mention over a hundred surprised Orks. A dozen Imperial generals would be executed for dereliction of duty following a two-year investigation into how the launcher was stolen.<sup>21</sup>:
== In the 41st Millennium: Technical Specifications== The Deathstrike [[missile launcherimage:Deathstrike Missile Launcher.jpg|right|thumb|Deathstrike Missile Launcher<sup>3</sup>]] finds itself The Death Strike Missile Launcher is armed with a uncommon sight on today's [[Imperial]] battle fields. None the less it's combat effectiveness as hull mounted weapon - either a long range inter-continental missile is still largely unmatched and when equipped with [[vortex grenade|vortexHeavy Bolter]] missiles has the capability of tearing boundaries between dimensions and creating great voids of destruction. The vortex warhead designed during the or [[Dark Age of TechnologyHeavy Flamer]] remains to this day one of the most dreaded weapons of the Imperium - and is easily capable of hunting full class may also be upgraded with [[TitansCamo Netting]] and , [[Hierophant|Bio-TitansDozer Blades]]. Over the years the , [[ImperiumExtra Armour]] has slowly moved on to more mobile forms of artillery that required less logistical support and have much less complex firing systems. As a result, today's Deathstrikers are mostly involved in the most dire and apocalyptic of battles but can also sometimes be found in smaller formations in need of destruction on a grand scale.<sup>1</sup>: == Notable Moments In History: == During the [[OrkHunter-Killer Missile]] raid on Baric Six in 994.M40 Lootas managed to infiltrate and and steal one of three Deathstrike missile launchers from the a [[Imperialpintle-mounted]] 52 artillery battery. This would later prove to be a fatal mistake resulting in the loss of two entire armoured companies of the [[Mordia|MordianStorm Bolter]] 278th and the or [[BanebladeHeavy Stubber]] ''"Steel Might"'' not to mention over a hundred Orks. Later after two years of investigations a dozen Imperial Generals would be put to death for dereliction of duty.<sup>1</sup>: <br clear==Images==[[image:Deathstrike Missile Launcher.jpg|center|thumb|Deathstrike Missile Launcher ([[Warhammer 40,000 5th Edition Rulebook|5th edition]]), designed by [[Dale Stringer]] <sup"all">3</sup>]]
== Sources ==
*<sup>1</sup>: [[Codex: Imperial Guard (5th Edition)]] Page , p. 55*<sup>2</sup>: [[Imperial Armour IEpic Armageddon]], p. 97
*<sup>3</sup>: [[White Dwarf 366 (UK)]], p.5
*<sup>4</sup>: [[Soul Drinkers (Novel Series)|Soul Drinkers]] ''Crimson Tears'' by [[Ben Counter]]
 
==Links==
*<sup>5</sup>: [http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1230511a_Imperial_Guard_Datasheet_-_Deathstrike_Vortex_Missile Apocalypse Datasheet]
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