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{{OrksPortal}}
'''Boyz''' is the [[Ork]] term for the numerous rank and file Ork warriors which form the core of any Ork army.<sup>{{Fn|2a</sup>}}
Ork Boyz are about 2 metres (6'6") tall<sup>{{Fn|1a</sup> }} and vary greatly in their specific battlefield roles. Ork Boyz who occupy the same field of interest often band together in groups known as '''Mobs''',<sup>{{Fn|2b</sup> }} frequently these mobs are led by an Ork [[Nob]] who epitomises the group's skills.<sup>{{Fn|2a</sup> }} The most common variations of Ork Boyz are '''Slugga Boyz''' and '''Shoota Boyz'''<sup>{{Fn|2c</sup> }} but other, more specialised variants include: ''''Ard Boyz''', '''Burna Boyz''', '''Stikk Bommas''', '''Tankbustas''', '''Lootas''', '''Kommandos''', '''Stormboyz''' and '''Warbikers'''.<sup>{{Fn|1c, }}{{Fn|2i, }}{{Fn|2j, }}{{Fn|2c, }}{{Fn|2k</sup>}}
[[image:Ork_Boy.jpg|thumb|right|An '''Ork Slugga Boy''', the most common variant of Ork Boy.]]
'Ard Boyz, Shoota Boyz, Slugga Boyz and Stikk Bommas sometimes make use of [[Wartrukk|Trukks]] to get about quickly.<sup>{{Fn|2c</sup>}}
==Ork Boy Variants==
==='Ard Boyz===
An 'Ard Boyz Mob consists of 10 to 30 'Ard Boyz which may include a [[Nob]]. For every ten Orks in the Mob one might be armed with either a [[big shoota]] or a [[rokkit launcha]].<sup>{{Fn|2c</sup>}}
===Burna Boyz===
A Burna Boyz Mob consists of 5 to 15 Burna Boyz, up to three of which may be [[Mek]]s.<sup>{{Fn|2i</sup>}}
===Kommandos===
A Kommando Mob consists of 5 to 15 Kommandos which may include a [[Nob]]. Up to two Kommandos in a Mob may be armed with either a [[big shoota]], [[rokkit launcha]] or [[burna]] each.<sup>{{Fn|2j</sup>}}
===Lootas===
A Mob of Lootas consists of 5 to 15 Lootas, up to three of which may be [[Mek]]s.<sup>{{Fn|2j</sup>}}
===Shoota Boyz===
[[File: A Shoota Boy.jpg|right|thumbnail|150px|An Ork Shoota Boy.]]
Ork Boyz with a preference for the shooty side of combat are called '''Shoota Boyz''' and are armed with [[shoota]]s instead of the basic slugga and choppa. Shoota Boyz however, have no appreciation for marksmanship, and are more addicted to the violent noise and heavy recoil of automatic gunfire. This is psychologically due to Ork belief that a firearm won't cause any real damage unless it makes a loud, terrifying noise.<sup>{{Fn|2a</sup>}}
A Shoota Boyz Mob consists of 10 to 30 Shoota Boyz which may include a [[Nob]]. For every ten Orks in the Mob one might be armed with either a [[big shoota]] or a [[rokkit launcha]].<sup>{{Fn|2c</sup>}}
===Slugga Boyz===
'''Slugga Boyz''' are generally armed with heavy, solid-shot pistols known as [[slugga]]s and brutal melee weapons known as [[choppa]]s. A few scraps of [[flak armour|flak jacket]] and a shoulder/back plate with the Ork's insignia make up the poorly maintained armour of a Slugga Boy. These are the most common and typical Orks, incarnating orkish nature at its most innate level. Anarchic brutes that love nothing more than a good fight, often leaving a horrific mess of whatever they attack on the battlefield.<sup>{{Fn|2a</sup>}}
A Slugga Boyz Mob consists of 10 to 30 Slugga Boyz which may include a [[Nob]]. For every ten Orks in the Mob one might be armed with either a [[big shoota]] or a [[rokkit launcha]].<sup>{{Fn|2c</sup>}}
===Stikk Bommas===
'''Stikk Bommas''' are those gifted with the knowledge of which part of a grenade is thrown once the pin is removed. For this reason they are equipped with [[stikkbombz]] but otherwise they are effectively identical to Slugga Boyz.
A Stikk Bommas Mob consists of 10 to 30 Stikk Bommas which may include a [[Nob]].<sup>{{Fn|1b</sup>}}
===Stormboyz===
A Stormboyz Mob consists of 5 to 20 Stormboyz which may include a [[Nob]].<sup>{{Fn|2k</sup>}}
===Tankbustas===
A Tankbusta Mob consists of 5 to 15 Tankbusta Boyz which may include a [[Nob]].<sup>{{Fn|2j</sup>}}
===Warbikers===
Warbikers are armed with [[Slugga]]s and [[Choppa]]s and operate in Mobs of 3 to 12, which may include a [[Nob]].<sup>{{Fn|2k</sup> }}
===Madboyz===
{{Main|Madboyz}}Physically identical to other orks, madboyz are not quite the same in the head. Mobs of Madboyz are considered to be a great sign of luck and good fortune for an ork settlement or Waaagh! however their presence is not always appreciated due to their outlandish and idiotic behaviour. Within a settlement Madboyz may spend their time in self-constructed eccentric shanty towns apart from other orks. Here they randomly hold shouting matches at the worst possible moment and search for non-existent lost items in the dwellings of other orks- not wise by any standards given the territorial nature of the race. When they go to battle Madboyz often band together and provide an unintentional retinue for a weirdboy, dressed in bizarre clothing and wielding anything that takes their fancy, from unconventional choppas to rusty buckets filled with pterasquirrels. The unpredictable movements and behaviour of Madboyz has beaten the greatest tacticians as their anarchic unhinged nature means that they are just as likely to pull apart an enemy squad with their bare hands as they are to become engrossed in picking each others noses in the heat of battle.<sup>{{Fn|2l</sup>}}
===Flyboyz===
==Sources==
*<sup>{{Endn|1</sup>}}: [[Codex: Orks (3rd Edition)]]**<sup>a</sup>{{Endn|1a}}: ppg.33 ''(See the image of the Ork Boy)''**<sup>b</sup>{{Endn|1b}}: ppg.12**<sup>c</sup> {{Endn|1c}}:ppg.10-p15*<sup>{{Endn|2</sup>}}: [[Codex: Orks (4th Edition)]]**<sup>a</sup>{{Endn|2a}}: ppg.40**<sup>b</sup>{{Endn|2b}}: ppg.42**<sup>c</sup>{{Endn|2c}}: ppg.100**<sup>d</sup>{{Endn|2d}}: ppg.45**<sup>e</sup>{{Endn|2e}}: ppg.44**<sup>f</sup>{{Endn|2f}}: ppg.43**<sup>g</sup>{{Endn|2g}}: ppg.47**<sup>h</sup>{{Endn|2h}}: ppg.46**<sup>i</sup>{{Endn|2i}}: ppg.98**<sup>j</sup>{{Endn|2j}}: ppg.99**<sup>k</sup>{{Endn|2k}}: ppg.101**<sup>l</sup>{{Endn|2l}}: ppg.101*<sup>{{Endn|3</sup>}}: [[Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000]], {{Cite This}}
{{OrkUnits}}
[[Category:Troops (Orks)]]