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Ork Ship Components

133 bytes added, 07:59, 27 August 2012
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===Warp engines===
Ork warp travel is an uncertain and erratic process, and the warp drives that allow it are similarly unstable. Some are rebuilt from the ruins of salvaged warp drives, while others are bizarre contraptions built around the disembodied brains of the Ork psykers known as Weirdboyz. Whatever the manner of their construction, Warp Engines all have the same purpose—to carry a ship into, through, and out of the warp.{{Fn|2}}
===Ship’s bridge===
The bridges of Ork vessels are dark, dank cavernous chambers, bedecked with trophies and piles of loot and stacked high with machinery of indeterminate purpose. Their only common feature is a giant red button, linked directly to the main drives of the ship, controlling its powerful thursters.{{Fn|2}}
===Crew quarters===
Ork vessels teem with greenskins of all kinds, serving as much as transport craft as warships. Many of the smaller craft are capable of planetary landing, unleashing a green tide of roaring, belligerent warriors, while even the bulkiest of cruisers regularly attempt to board enemy vessels.{{Fn|2}}
===Power shields===
Orks seem to have possessed power field technology as long as the Imperium has. Their ships sport protective energy barriers comparable to void shields, though an Ork generator is more likely to be covered in crackling electricity, spew clouds of noxious smoke, or randomly vaporize any Orks that stand too close.{{Fn|2}}
===Crew quarters===
Ork vessels teem with greenskins of all kinds, serving as much as transport craft as warships. Many of the smaller craft are capable of planetary landing, unleashing a green tide of roaring, belligerent warriors, while even the bulkiest of cruisers regularly attempt to board enemy vessels.{{Fn|2}}
===Ship’s bridge===
The bridges of Ork vessels are dark, dank cavernous chambers, bedecked with trophies and piles of loot and stacked high with machinery of indeterminate purpose.{{Fn|2}}
===Life sustainers===
The exact nature of Ork life sustainers is unknown. Boarding parties and Mechanicus salvage teams have observed everything from clanking pneumatic air pumps to giant squigs of unknown breeds used as bellows. The only thing these devices have in common is none of them should work.{{Fn|2}}
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