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From Warhammer 40k - Lexicanum
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{{OrksPortal}}
Orks make use of many advanced tecnologies usually considered to be too complex for this race to master. One of them is the technology of cybernetic implants. In fact, Orks probably have a greater range of bionic parts than any other race. == Overview ==Usually Doks who find themselves with limbless patients will simply try to sew on another limb from another, recently deceased, patient. This works very well most of the time, however Doks occasionally find themselves out of limbs and pressured by Meks, on request by rich clients, possessed by an experimental urge or just looking for a good challenge. It is at this time that Doks decide to start grafting on metal parts instead of flesh.{{Fn|1b}}{{Fn|2}}{{Fn|3}}
Kustom bioniks are made by [[Mekboy]]s especially for [[Painboy]]s who install them so it is a product of a tense collaboration between these two castes of Oddboys. Meks and Doks often work together, but rarely as closely as they do on cyborks. Together, the collective ingenuity and insanity of the two Weirdboyz skyrockets, and they craft up all sorts of maniac concoctions to stick onto their "patients". Depending on the injuries their patient suffered they may just replace the missing part with a bionic one, similar to imperial [[bionics]]. But sometimes the Dok's imagination may go wild, which may result in all kinds of crazy and unpredictable implants like exploding legs, steam-driven squig launchers, chestplate-integrated shootas, and strobe light enemy-blinders. The effectiveness of any of these creations is random at best, and sometimes negligible to their creators. On occasion, the Meks and Doks create something so deadly that every Nob in the warband wants one, and the amazing power of these Cybork killing machines causes the Warboss to steamroll all the other warbands near him and begin a full-blown Waaagh! Such is the power of a good cybork that warbosses often overlook the sometimes self-destructive creations that shamble out a Dok's tent after a bad cybork job.{{Fn|1b}}{{Fn|2}}{{Fn|3}}