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Ork Ship Components

998 bytes added, 11:57, 18 September 2012
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===Crew quarters===
Ork vessels holds large amounts of greenskins of all kinds, serving as much as transport craft as warships. Many of the smaller craft are capable of planetary landing, unleashing a green tide of roaring, belligerent warriors, while even the bulkiest of cruisers regularly attempt to board enemy vessels. These vast crews make Ork vessels a fearsome opponents in any boarding action{{Fn|2}}
===Launch Bays===
Carved from the flanks of Ork ships, launch tubes and landing decks sit open to the void but for the crackling [[Ork Energy Fields#Spaceship Field|force field]]s that hold the ship’s atmosphere in. They are almost always crammed full of [[Fighta-Bommer]]s and Assault Boats ready to be unleashed on a fresh prey. The remaining nooks are claimed by the swaggering and insane [[Flyboy]]s who pilot the attack craft, hordes of [[Grot]] Riggers, and [[Mek]]s constantly building, rebuilding, and “improving” the fighters. As is the case with other races fleets, only larger vessels usually have the space and resources necessary to support whole squadrons of attack craft. The same bays usually contain a number of [[Landa]]s Orks use for planetary assaults.{{Fn|2}}{{Fn|3}}
===Power shields===
Orks make massive use of [[Ork Energy Fields|energy field]] technology. Their ships sport protective energy barriers comparable to Imperial void shields, though an Ork generator is more likely to be covered in crackling electricity, spew clouds of noxious smoke, or randomly vaporize any Orks that stand too close.{{Fn|2}}
*{{Endn|1}}: [[Waaargh: Orks]], pgs. 65-66
*{{Endn|2}}: [[Rogue Trader: Battlefleet Koronus]], pgs. 75-78
*{{Endn|3}}: [http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2360395a_m1280005_BFG_Ships_of_the_Gothic_Sector.pdf GW Website Battlefleet Gothic Resources: Ships of the Gothic Sector], pg. 135
[[Category:Equipment (Orks)]]
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