121
edits
Changes
From Warhammer 40k - Lexicanum
→Tabletop game
==Tabletop game==
Every time a unit with psychic abilities uses a power, he/she must make a Psychic Test by rolling two dice. If the result is either a double 1 or a double 6 (a 1 in 18 chance) it they will suffer Perils of the Warp. This means it suffers 1 Wound, no save allowed.
==Roleplaying game==