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Battle of Numarc

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Created page with "The Battle of Numarc] was a raid by the Crimson Slaughter on the Dark Angels Recruitment World of Numarc. The Chaos Space Marines hoped to plunder the plan..."
The [[Battle of Numarc]]] was a raid by the [[Crimson Slaughter]] on the [[Dark Angels]] Recruitment World of [[Numarc]]. The [[Chaos Space Marines]] hoped to plunder the planet of its [[gene-seed]].{{Fn|1}}

==Overview==
The [[Warp-vision]]s of Sorcerers aided Crimson Slaughter [[Chaos Lord]] [[Kranon]]’s search for the [[Dark Angels]] recruiting world
best suited for attack. On the ice-covered planet of [[Numarc]], the Dark Angels had built the
fortress of New Redemption. Although the star system was heavily populated, Numarc
was furthest from the sun – a frozen world where the small human population fought the
elements and ferocious beasts to survive. Those harsh conditions made for excellent
recruits, where the Dark Angels could select the best warriors from the savage wastelands
and turn them into new [[Space Marines]]. It was also a location that the Crimson Slaughter
could raid and get away from before the full might of the Imperium could be roused
against them.{{Fn|1}}

Kranon knew there was trouble with the plan the moment the Crimson Slaughter attack
fleet materialized out of Warp. Klaxons blared to warn of nearby enemy vessels. In orbit
above Numarc were four Dark Angels spacecraft. Further warnings announced spreads of
torpedoes were already rocketing towards them. It would have been prudent for Kranon
to re-engage the Warp engines, for with his fleet already spotted the element of surprise
was gone. Even if they won the space battle, the [[Defence Lasers]] on Numarc would be fully
primed, making planetfall a deadly proposition. Dark Angels reinforcements might
already be on the way. Yet not for nothing was Kranon called the Relentless. He
commanded the fleet forward; already the gun decks were blazing away at the distant
targets.{{Fn|1}}

There were six ships in the Crimson Slaughter fleet, but two of them were primarily
transports. The largest of the vessels was the flagship ''Red Honour'', but perhaps the most
dangerous was the heavily shielded ''Scimitar'', which mounted a brutal prowblade for
ramming. Although several of their [[torpedo]]es struck home, the Dark Angels ships were
not prepared to stand before the oncoming foe. With all haste, they were already
maneuvering to put the planet Numarc between themselves and the fast approaching
Chaos fleet. This played into Kranon’s hands, for it was not a space battle he had intended. He wished
to drive off the enemy fleet, denying them orbital support while he landed his own ground
forces. They must hit hard, ideally completing their mission before the opposing fleet
could re-engage. It would not take them long to discern what the Crimson Slaughter were
aiming for – an assault on the stronghold of New Redemption. The Chaos fleet was not
powerful enough nor did it have a large enough numerical advantage to fight a battle
while deploying or extracting troops.{{Fn|1}}

As planned, the speedy [[escort]]-class ''Ironwasp'' was the first to enter Numarc’s orbit. As the
smallest and fastest of Kranon’s [[attack craft]], it stood the best chance of avoiding fire from
the planet. The three warbands it carried were soon planetbound. It was their task to
silence the three gunbases that covered this section of the hemisphere. As there was scant
time, Kranon ordered the next wave in straight away. The transports ''Helbound'' and
''Deathbringer'' entered orbit and immediately jettisoned their transport and assault craft
before the steady beams of defence laser fire began to pierce the thick atmosphere and
lance upwards from the planet. [[Nephilim Jetfighter]]s scrambled to intercept the incoming assault craft. They were not
expecting metallic, winged monstrosities to drop out of the cloud banks. The [[Heldrake]]s
struck, their six-barrelled [[Hades Autocannon]]s spitting death, sending half of the Dark
Angels air support spinning downwards on fiery contrails. In the fierce dogfight that
followed, the remaining ships were likewise dispatched, sent to crash below by rending
claws or scythe-sharp wings. A few landing craft were caught by crisscrossing beams of ground fire – blasted apart by
macro cannons or pierced by defence lasers. Already, however, the ground-fire was
slackening as each of the orbital gun platforms came under attack by Crimson Slaughter
forces. Enough of the assault boats had landed that the angel-winged tower of New
Redemption was soon surrounded. From out of screaming snow squalls emerged squads
of red-armoured renegades, scuttling [[Defiler]]s and roaring [[Helbrute]]s. There was no
subtlety to the attack – for there was no time. The Crimson Slaughter had come to take
what was stored within the well defended stronghold, and they needed to do so before the
Dark Angels fleet returned.{{Fn|1}}

For their part, the stalwart Dark Angels knew that if they could hold out long enough,
their distress calls would be answered with reinforcements. With robes whipping in the
freezing winds, they deployed to the outer trenches and prepared to hold off the invaders.
Explosions blossomed on the snow plains, sending up geysers of ice shards. Great [[Forgefiend]]s reared out of the storm. They never halted
their firing, but as they advanced they stitched the loyalist battlelines with shot, flames
lingering like tracers in the wake of their furious salvoes. Above the din could be heard
the battlecry of the [[Khorne]] [[Berzerker]]s – the same chant that had heralded untold
massacres for ten millennia.

The Dark Angels’ only hope was to deplete their attackers’ numbers before they could
close. The snow squalls and incoming fire made it difficult to aim, but the Space Marines
had equipment and training to counter such adversity. What they were not prepared for,
however, was the spectral wave of phantasmal forces that washed over them, throwing off
the shots of even the most disciplined. Too soon and too fast the red wave of death
reached them – it swept over defence lines and moved ever towards the inner citadel. A
last counter-attack of half-trained Scouts and armoured vehicles was crushed in turn by
pain-maddened Helbrutes. With its great pincer arms, a Defiler ripped open the sealed
doorway into the stronghold’s inner cloisters. While squads rushed in to plunder
the halls, Sorcerers and Dark Apostles stalked amongst the dead, callously extracting
gene-seed from their fallen foes. As the other warbands had destroyed all three of the
defence lasers, the Crimson Slaughter fleet easily entered orbit to extract the Crimson
Slaughter when their looting was complete. On Numarc, not a single Dark Angel
remained alive.{{Fn|1}}

==Sources==
*{{Endn|1}}: [[Codex: Crimson Slaughter]] - ''Confrontation with Angels''

[[Category:Battles (Chaos)]]
[[Category:Battles (Dark Angels)]]