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Forgotten Fleets

7,022 bytes removed, 20:49, 12 February 2007
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'''Forgotton Fleets''' was a concept inspired by an excerpt from Codex: Tyranids. With the aid of Creature Feature articles in [[Chapter Approved]], six Six Games Workshop hobbyists set about creating created their own Lost Fleet Tyranid conversionscreatures using existing Games Workshop models and then wrote background details to go with them.
The excerpt reads: "Many of the Magos Biologis who claim to be experts in the true nature of the Tyranid threat believe that the Tyranids of Behemoth were not the first to enter our galaxy. They were merely the first to arrive in large numbers. Archaeological evidence indicates there were potential Tyranid contacts long before the 41st millennium.
==Ramblin' Snapper==
Like many other off-shoots of the Tyranid genus, the '''Ramblin' Snapper''' has adapted to its environment very well. This powerful beast creature can be found on many different worlds, especially . It thrives in the jungles of [[Death WorldsWorld]]jungles. Although unusually It is stealthy for its size and form, the Snapper's favourite tactic is to build up but uses a little speed charge and trample attack before tearing at its prey before employing its with massive claws to tear them apart. This strategy It is quite sound against fearful animals and those not trained to stand their ground. However, the clumsiness of this also top-heavy bipedal creature can be used against , making itclumsy. Imperial troops that have more than a moment to react can usually dodge the beast's initial charge and can often destroy it before it gets its bearing and returns to finish the job. 
==Kromlok Dangler==
The flying Tyranid '''Kromlok Dangler''' is an exceptionally dangerous Tyranid variant found only in the mountainous regions mountains of the planet for which it was namedKromlok. Hiding in the craggy peaks by day, this swift beast uses its exceptional vision to hunt after the sun has set. In complete silence, the terrifying beast swoops down on its prey, skewering it with the It is fast and attacks wih a barb extending from its torso. Quite often, if the victim is small enough, the Kromlok Dangler It can use its momentum grow up to lift the prey up into the air 5m and home to feed its young. Not many Kromlok Danglers have been brought down, so it is difficult to estimate how large they can actually get. The largest specimen subdued carry up to date measured 5 metres and is estimated to have had an in-flight carrying capacity of approximately 65 kg. As men much larger have gone missing on Kromlok, one can only assume that much larger Danglers prowl the mountains of Kromlok65kg
==Arenea Stalker==
Asteroids are common throughout the Imperium, though only a few contain enough resources to justify a mining expedition. The Adeptus Mechanicus ran across one such rock drifting between systems spider-like '''Arenea Stalker''' lives on asteroids in the [[Mordant Zone]]. Cataloged as TK421, the Techpriests deemed this asteroid worthy of exploitation and later sent a mining barge to process it. The operation began as normal, with the lowly Tech Adepts guiding their near-mindless servitors It creates zero gravity webs in the creation of a network of tunnels connecting the various ore deposits. Once the rocky tunnels were done, though, things began going awry. First, a few servitors failed to return to the maintenance bay on schedule. Then more than 20 went missing. Perplexed, the Tech Adepts ventured into the lattice of tunnels to find their servitors. Soon they had followed the missing servitors' preprogrammed paths until their end, where the Tech Adepts found webbing drifting in the zero-gravity corridor. Only their recording servo-skull returned to the docked barge to show what the Tech Adepts had discoveredsnare its prey.  
==Debilithrax==
The '''Debilithrax''' was discovered This desert creature lives on the desert world of [[Erakeen]] by a [[Tallarn Raider]] patrol – only one of the Guardsmen returned to tell the tale to his regimental HQ. The patrol had set up their hygrotents in the shadow of a rocky outcropping for the midday heat and posted guards. The sleeping Tallarns only warning was the soft thud of the guards' It attacks with venom-filled corpses as they struck the sand. Rolling out of the their tents with lasguns at the ready, the Tallarn confronted only the empty desert. Worse, the bodies of their comrades could not be found – only two craters remained in the sand. Clearly rattled, the Tallarn wanted to break camp, but they couldn't risk the moisture loss of moving at noontime. Instead, the Guardsmen took up defensive positions in their tents to wait out the sun. Soon, a rustle. Then, a strangled gurgle followed by the swish of sand. The surviving Tallarn couldn't stand it anymore and broke out of his tent – only to see the last of his neighbours' tents disappear pulls its victims beneath the sand in a scrabble of translucent tan claws. Shouldering his lasgun, the last Tallarn ran for his life
==Colossus==
The A centaur-like creatures creature found aboard the large nomadic fleets dubbed "[[Hive Fleet Colossus" bore many similarities ]]. They claimed to other Tyranid hive fleets, be escaped slaves but they had obviously encountered unique environs and thus evolved differently. Chief among these strange traits were their ability to make use of normal used Tyranid bio-weapon-symbiotes (although it seems that the process of equipping themselves with these bio-armaments is quite painful), and the unique talent of communicating telepathically . They can communicate with other organismstelepathically. Although the Colossi claimed to be slaves escaping some unnamed oppressor, these aliens turned Their attack on Imperial forces. Thus began started the xenocidal 50-year [[Zorastra-Attila wars that Wars]] which ended with the destruction annihilation of the entire Hive Fleet Colossushive fleet 50 years later
==Leaping Thornsnake==
Now considered to be a degenerated A degenerate form of Ravener, the '''Leaping Thornsnake''' is found . It lives on a variety worlds of worlds on the [[Eastern Fringe]]. It burrows under tunnels beneath the ground before springing out to attack its victims and attacks with its horns and a shower of razor-sharp by firing needles that launch from its head. It uses Its can leap after foes using its powerful snake-like tail to propel the creature into the air as it leaps rapidly across terrain to close on its prey. Leaping Thornsnakes are a deadly threat to colonists and explorers on these worlds, as their subterranean locomotion keeps them from being discovered until it is far too late to escape unscathed
==Dakkarian Brain Slug==
The '''Dakkarian Brain Slug''' is a creature found on the dense jungle world of [[Dakkar]]. This tropical Death World is home parasite attaches itself to all manner of deadly creatures, and the brain slug is possibly the most insidious and dangerous back of all. It attaches to a its host creature's nervous system head and completely takes over the body and its mind of its victim. When threatened, the Slug can slip below the dermal layer of the host's flesh through the break It lives in the skin it made on the back jungles of the host's neck. Once there[[Dakkar]], it extends a small breathing tube through the back of the neck, and it can then pass undetected among uninfected creatures with ease. Even the largest predator can fall victim to this malicious creature, and its unnerving ability to pass between hosts quickly makes dealing with the threat near impossibleDeath World
==Gorzal Swamp Lurker==
The Lurker is a massive xeno-beast found in the desolate swamps of [[Gorzal]]. This organism hides much of As its enormous bulk under the silty and fetid waters of the drenched planet until an unsuspecting name suggests, this creature moves into range. Then the Lurker bursts forth hides in a spray of filthy water, swampy waters and surprises its foes. It attacks with large, bladed arms shooting out and tries to skewer drag its prey and drag it down to towards its waiting mouths. Much like the slow-moving icebergs of Fenris, almost all of the Swamp Lurker's body lies beneath the clouded waters of Gorzal. The creature's crustacean-like legs find purchase among the rotting roots and debris as the xenos carefully picks its way across the surface of Gorzal. Lucky observers may notice its many-eyed ocular stalk jutting from the water in time It can grow to up to avoid an attack. Specimens as large as 120 metres 120m in length are not unheard of, and some whisper that they've narrowly survived attacks by creatures three times as largehas crab-like legs
==Brood Crawler==
This creature appears to be a hybrid of A cross between a [[Termagant]] and a [[Carnifex]]. The '''Brood Crawler''' , this creature uses its massive claws to both for movement and attack. While it does have extremely sharp teeth, a short neck and the sheer size of its claws always get in the way. These features force the Brood Crawler to chop It chops up all vanquished prey into little bits and toss pieces before eating them into its small mouth in order to eat. Furthermore, this nimbly clawed creature has no eyes It is blind and must rely on its natural navigates by sonar within its claws to sense both attackers and prey
==Horror of Icthiam==
It appears that this xenos-creature may be a descendant of the Tyranid monstrosity known as Similar to the [[Zoanthrope]]. While separated from a host, the '''Horror of Icthiam''' It is weak – barely able to move under its own volition. However, it can call telepathically parasitic and uses psychic powers to attract weak-willed persons and convince the soon-to-be slave that it's in his or her best interests to work together. Once joined, the Horror's power grows significantly. It feeds on the host's psychic energy, redirecting it in blasts of mental power while augmenting the slave's strength when hosts which it deems necessarythen controls
==Shelled Slasher==
'''Shelled Slashers''' are a deadly, A burrowing xenos native to the arid planet creature found on rocky [[Drisdan III]]. This rocky sphere lies within the projected path of Hive Fleet Leviathan – a massive Tyranid assault that is attacking Imperial space from beneath the galactic plane. Slashers are possibly Possibly a Tyranid seed-creature that, due to solar winds or cosmic debris, has found its way to this desert planet from the main hive fleet. Like most Tyranid species, the so-called Shelled Slasher it has adapted to a harsh planet and created much pain among settlers and mining folk. Its heavily armoured body and can resist the punishment of the sandstorms as well as most conventional weapons. When it pulls nearly 90% of its body under retreat into its shell, it becomes particularly difficult to eliminateif need be. Its hard carapace closely resembles the shells of the Sandcrabs that prowl the desert sands which makes identification difficult, especially when the Slasher is partially buried. The creature is devastating on the offensive, exploding from the ground in spray of stone and sand while rushing its prey in a flurry of razor-sharp It attacks with talons and vicious head-butts.
==Sources==
*[http://uk.games-workshop.com/tyranids/forgotten-fleets/1/ Forgotten Fleets] article on the official Games Workshop homepage.
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