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From Warhammer 40k - Lexicanum
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puncuation and tense correction
== Overview ==
[[Chaos]] offers power to the ambitious. To some, it offers hope in an unfair world, ; where justice, wealth and happiness are the prerogatives of a privileged few, and where the only escape from starvation or persecution lies in the egalitarian favours of Chaos - for Chaos judges its servants on merit alone and rewards them accordingly.{{Fn|1}}
The road to power begins with the aspiring champion offering body and spirit to Chaos, either to an individual Power or to Chaos as a whole. Not all who choose to dedicate themselves are accepted. Often it takes a spectacular deed of courage to attract the attention of the Chaos Powers. If the candidate is accepted he receives a [[Mark of Chaos]] from his Patron. This is the Patron's own mark, and each mark confers some ability or characteristic.{{Fn|1}}
[[Chaos Lord]]s are often aligned to one of the four gods and become Champions of their chosen deity. Often this grants them a measure of the power of their god including mutations and greater resilience, or enhanced strength or psychic abilities.
*'''Champion of Nurgle''' - Disease and death are the most potent forces in the galaxy and the Champion Champions of [[Nurgle]] embodies embody all of these. They are swollen and bloated, often little more than moving pus sacks and disease transmitters. Their bodies have been dulled to pain and as such can endure much damage before they die.{{Fn|2g}}
*'''Champion of Khorne''' - The most bloodthirsty and savage fighters, Champions of [[Khorne]] lust after the spilling of blood and the roar of battle to satisfy the desires of Khorne. They are experts in many weapon forms which others could not master but do not fight in a graceful manner, preferring to bludgeon their way through enemies. Only the greatest battles can sate their thirst for blood.{{Fn|2g}}
*'''Champion of Slaanesh''' - Desire is a strong emotion and Slaanesh is the embodiment of this, with his Champions revelling reveling in their pleasures. They take joy from the ending of life on the battlefield, a perverse pleasure for which the desire is constantly increased. The senses of the Champion are increased beyond recognition and their minds are so fast to react that they fight in a blur which many enemies cannot even see, let alone defend against.{{Fn|2g}}
*'''Champion of Tzeentch''' - Highly powerful psykers make up the ranks of the followers of [[Tzeentch]], and his most deadly followers are the greatest of these. The enhanced powers Tzeentch grants his Champions allows them to project [[Warp]] powers which no loyal follower of the [[Emperor of Mankind|Emperor]] would dream about. They often wear charms and pendants to protect themselves from the powers of the Warp; although the dangers are lessened they are still there. Often the Champion is merely a piece in a larger scheme and useful pieces are the best protected.{{Fn|2g}}