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Macro cannon

613 bytes added, 17:27, 5 September 2018
Known Patterns
*'''Disruption Macrocannon''': Fires a shell of highly charged, ionized deuterium atoms. They cause minimal physical damage to their targets, instead they overload and shut down electronic systems throughout the vessel. They are useful for capturing prey intact.{{Fn|4}}
*'''Hecutor Plasma Macrocannon''': An ancient variant of the plasma macroweaponry that refocuses the power of the plasma blast, concentrating it into photonic packets that can be fired over long distances. They are equipped to only the oldest vessels, and as a result many are found on [[Chaos Space Marine]] ships lost to many millennia ago.{{Fn|4}}
*'''Thunderstrike-pattern Macrocannons''': Older and less powerful than Mark VI Mars-pattern. They fire multi-kilotonne artillery shells capable of shattering a [[Reaver-class]] [[Titan]]'s shields and and blow out its torso section in a single shot. Rarely used any longer on Navy combat void ships by M41, they were still installed on transports. A battery of them were installed upon the keep of Deicoon, a city on forgeworld [[Katara]], but were destroyed during the [[Doom of Katara]].{{Fn|5}}*'''Mark VI Mars-pattern Macrocannons''': Newer and more powerful than Thunderstrike-pattern macrocannons.{{Fn|5}}
==Sources==
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