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Company

3,222 bytes removed, 23:24, 2 June 2019
Updating for new lore
{{SpaceMarinesPortal}}{{Ambig|subject=the Space Marine unit|disambiguation=Company}}A '''Space Marine Companycompany''' is the broadest a common organizational unit in a [[Space Marine]] [[Chapter]].any one of several military forces, including:
==Codex Company=={{Main|Codex Astartes#Organisational Doctrine}}Each standard *A [[Codex Chapter]] consists of ten Companies. Each of these Companies is notionally one hundred Marines strong. The [[1st Space Marine Company]] is made up of the veterans of the Chapter. These include [[Veteran Squad]]s, [[Terminator Squad]]s and [[Terminator Assault Squad]]s. Support for the First Company is [[Land Raider]]s and [[Dreadnought]]s. The 2nd, 3rd, 4th and 5th Companies are known as [[Battle Companies]], as they generally form the main battle force deployed for engagements. All four Companies have the same organisation, split into 6 [[Battleline Squad]]s which consist of [[Tactical Squad|Tactical]] and [[Intercessor]] formations, 2 [[Close Combat Squad]]s which consist of [[Assault Squad|Assault]], [[Reiver]], and [[Inceptor]] formations, and 2 [[Fire Support Squad]]s which consist of [[Devastator]], [[Hellblaster]], or [[Aggressor]] formations. Each Battle Company also includes around two [[Dreadnought]]s, and maintains their own motor pool of [[Rhino]] and [[Razorback]] transports, [[Land Speeder]]s and in a [[Space Marine Bike]]s.{{Fn|2}} The 6th, 7th, 8th and 9th Companies are the Reserve Companies, designed as training and reserve formations, used to bolster the Battle Companies in combat when needed. The 6th and 7th Companies are each comprised entirely of [[Tactical Squad]]s or [[Intercessor SquadChapter]]s, and in battle are used to bolster the main battle line, as well as carry out flanking or diversionary attacks. Like Battle Companies, the 6th and 7th include [[Rhino]] and ;*A [[Razorback]] transports, as well as [[Dreadnought]]s. The 6th Fighting Company, however, is trained with and equipped to deploy entirely as bike squadrons, while the 7th can do the same on [[Land Speeder]]s. These forces are held in reserve to be deployed at the discretion of force commanders as tactical situations evolve, often to bolster weak points or aid in breaking through enemy lines at specific locations. The 8th Company is comprised entirely of [[Assault Squad]]s, [[Reiver Squad]]s, or [[Inceptor Squad]]s. and is one of the most mobile forces, used in battle whenever close-quarters fighting is necessary. The 9th Company, meanwhile, is comprised entirely of Devastator Squads and is used as a long-range fire support formation to anchor defensive points. Both the 8th and 9th Companies include [[DreadnoughtBlack Templars]]s, [[Rhino]]s and [[Razorback]]s, though only the 8th Company is equipped with bikes and Land Speeders.{{Fn|2}} The 10th Company, or Scout Company, consists entirely of [[Scout]Chapter]s and is often not entirely one hundred strong as a steady supply of recruits is not possible. They are the most lightly armoured and usually used as a reconnaissance force. They are sometimes mounted on Bikes but do not use Rhino or Razorback transports.{{Fn|2}} The Scout Company will also maintain a force of around 100 [[Vanguard Space Marine]]s{{Fn|3}}. ===Chapter Variations===;*The A [[Great CompaniesCompany]] of the [[Space Wolves]]*The '''Clans''' of the [[Iron HandsChapter]];*The '''Brotherhoods''' of the A [[Grey KnightsGrand Company]]*The '''Brotherhoods''' of the [[White ScarsIron Warriors]] ==Sources=={{Cite}}*{{Endn|1}}: [[Codex: Chaos Space Marines (4th Edition)]], {{Cite This}};*{{Endn|2}}: An [[Codex: Space Marines (8th Edition)]] pg.62*{{Endn|3}}: [[Codex: Vanguard Space Marines (8th Edition)]] pg.2-5[[Category:Generic Terms]][[Category:Troops (Space Marines)Astra Militarum Company]]