107,849
edits
Changes
From Warhammer 40k - Lexicanum
no edit summary
==Overview==
A Dreadknight pilot is connected via synaptic implants to the Dreadknight, which allows the pilot to control the weapon and movement systems. The mental strength and reaction speed needed to effectively pilot the Dreadknight is such that most Grey Knights do not pass the requirements. However, those that do are undoubtedly some of the most honoured warriors to ever belong to the Grey Knights.{{Fn|1a}} So it is that Nemesis Dreadknight pilots are amongst the GreyKnights’ most honoured warriors, for through long years oftraining and meditation they have mastered skills that are the envyof their brethren.{{Fn|3}} The origin of the Dreadknight is unclear, but it seems to be a relic from the [[Dark Age of Technology]] though some whisper it to be of [[Xenos]] influence. For the Grey Knights however this is irrelevant, as all that matters is the machines fearsome capabilities against Daemons. Few organizations in the Imperium could afford such a lax attitude against possible techno-heresy, but the Grey Knights position within the [[Emperor]]'s domain sees it answer in theory only to the [[Inquisition]].{{Fn|3}}
==Equipment==
The Dreadknight comes equiped equipped with two [[Nemesis Doomfist]]s, which can be replaced with either a [[Nemesis Greatsword]] or a [[Nemesis Daemon Hammer]]. Underslung from those two Doomfists or Force Weapons, a Dreadknight can further take two different ranged weapons, including a [[Heavy incinerator]], a [[Gatling psilencer]], or a [[Heavy psycannon]]. It can also take a personal [[teleporter]], which allows it to strike at the heart of a Daemonic infestation.{{Fn|1a}}{{Fn|1b}}
==Images==