108,170
edits
Changes
From Warhammer 40k - Lexicanum
no edit summary
The Exodites purposefully settled worlds where life would be hard. Those among the original Exodites came from all levels of Eldar society, but all were united in their powerful determination to survive. Eventually a new form of society took shape. The Exodites divided into clans each led by a warrior elite. When the Fall came, the Exodite worlds were untouched.{{cite this}}
The [[Exodite World]]s are generally considered backward and rustic compared to the rest of the space-roaming Eldar, although they still possess a good deal of high technology. One of the pieces of technology they have maintained is the [[Infinity Circuit]], although on the Exodite worlds these are known as [[World Spirit]]s and exist in the form of stone menhirs, obelisks, and stone circles all crafted from psychoactive crystal. These are gathered together in a [[World Shrine]].{{Fn|4}} When forced into a corner, the Exodites wage war using a mixture of standard Eldar technology and riding great [[Dinosaur]]s into battle.{{Fn|2a}} Some Exodites also operate Clans of [[Eldar Knights]].{{Fn|2b}} Despite the presence of some technology, these worlds are often agricultural, however, and it is not uncommon for groups of Exodites to exist in a nomadic state, living off roaming herds and seasonal harvests. This is the most common image of the Exodite life. Many Outcasts will find a refuge among these Eldar, who are generally more accepting.{{cite this}}
To others, they are the groundwork of a new [[Eldar]] Empire on the edge of the galaxy, composed of the descendants of those far-sighted and strong-willed enough to escape the touch of [[Slaanesh]]. [[Biel-tan]] is one of the chief proponents of the Exodite potential, and will often mobilise its forces in defence of one of the scattered worlds.{{cite this}}
**{{Endn|2c}}: pgs. 16–17
*{{Endn|3}}: [[Codex: Eldar (4th Edition)]], 2006, p 48
*{{Endn|4}}: [[Psychic Awakening: Phoenix Rising]] pg.22
===Uncited===