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Orkoid physiology

10 bytes added, 23:23, 9 July 2007
The Waaagh!
Ork behaviour is dominated by the '''[[Waaagh]]!''', a [[Wikipedia:gestalt|gestalt]] psychic field they generate that has affects on the Ork psyche, as it allows Orks to instinctively recognise who is 'bigga' and therefore who is in charge. All Orks generate this field, and it grows stronger as the Orks enjoy themselves, generally while fighting. The Waaagh! helps give momentum (and the name) to the Orks' planet-crushing Waaagh!s. These Waaagh!s are a cross between a crusade and a [[Wikipedia:pub crawl|pub crawl]], with a bit of [[Wikipedia:Genocide|genocide]] thrown in for good measure. Thousands of Orks will gather together, drawn to the power of a single dominant Ork called a '''Warlord''', who is bigger and more intelligent than the Orks around him. Then the Orks will set off to find an enemy to fight - any enemy. Ork Waaagh!s will sweep whole planetary systems away and destroy armies and fleets in tides of bloodlust and carnage, and only once the Orks have killed every available enemy will they start to fight amongst themselves again.
The [[ImperiumAdeptus Mechanicus]] has theorised that this gestalt psychic field also has a [[Wikipedia:telekinesis|telekinetic]] affect, allowing Ork technology to work. This argument has been debunked, even by the Imperium itself. It is believed that the reason this argument came into existence is that the Imperium believes that a 'Machine Spirit' inhabits all technology, and that this machine spirit serves humanity. If this is the case, without a machine spirit Ork machines could not work, requiring some psychic effect to justify their often devastating effect. However, Genetor Lukas Anzion has noted that many Ork-built weapons will not function unless wielded by an Orkoid. It is thought that this is the reason red Ork vehicles go faster: simply because the Orks think they should!
==Theories of evolution/creation==
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