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Age of Strife

13 bytes added, 17:09, 15 August 2020
History: Fixed typo
The Age of Technology ended catastrophically, as widespread insanity, daemonic possession, and inter-human war suddenly took hold throughout the human worlds. With the emergence of Warp storms through most of the galaxy, travel through the [[Warp]] became more and more dangerous until all but impossible, isolating many planets. Several worlds, particularly [[Terra]], dependent on the export of other worlds to feed their enormous populations, suffered massive famine. Several alien races such as [[Ork]]s, sensing mankind's weakness, raided and devastated many human-colonised worlds. Mankind battled itself, [[daemon]]s, and [[Xenos|aliens]].{{Fn|1}}
Over the long period of isolation new species of humans began to evolve, adapting to suit their new environment, becoming the [[Abhuman]] races: the [[Ratling]]s (adaptation on bountiful worldsstunted by thousands of years of inbreeding), the [[Ogryn]]s (harsh, cold, and barren worlds), and the [[Squat]]s (the barren high-gravity worlds towards the galactic core). The Age of Strife was a time of anarchy, destruction, and regression, lasting thousands of years. Mankind's successes in the Age of Technology were lost, and many human worlds regressed to the level of barbarity.{{cite this}}
However some isolated pockets of human civilisation managed to survive and even thrive; mainly those worlds and star systems which were, or became, completely self-sufficient in all vital aspects. Sub-light travel was still possible, and some star systems had several colonies to trade and to share resources. Warp jumps could be made on occasion, as the storms waxed and waned. Some few fortunate star systems were even quite close to each other and tiny "pocket empires" were formed. A known "pocket empire" is the domain of the [[Interex]]. Another is the Squat homeworlds.{{cite this}}
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