Changes - Warhammer 40k - Lexicanum

Changes

From Warhammer 40k - Lexicanum
Jump to: navigation, search

Murtan Feygor

26 bytes added, 19:29, 21 March 2021
m
no edit summary
Born the bastard son of a black marketeer upon the forest world of [[Tanith]], Feygor found his naturally sharp mind and fit physical nature allowed him to survive his beginnings and then gain a place in the Tanith Attica militia forces, where he would meet his lifelong colleague, Elim Rawne. The two discovered a shared interest in getting ahead in life and quickly set up a profitable racket inside the militia. This came to an end when the Imperial Guard demanded a Founding from Tanith and the world's militiamen found themselves mustered into the Guard.{{Fn|1g}}
During the campaign on [[Fortis Binary]] Feygor was the first responder when Trooper [[Fulke ]] suffered a nervous breakdown and randomly opened fire in the Ghosts' own trenchline. He tackled Fulke to the ground and disarmed him, but quickly became the loser in the resultant fistfight, which was interrupted by the intervention of his commander, Rawne. The bloodied Feygor then carried out Rawne's order to assemble a firing squad detail to resolve the problem of Trooper Fulke.{{Fn|1a}} Feygor then followed Major Rawne into the Ghosts' ad hoc expoitation exploitation of a [[Shriven (Chaos Cult)|Shriven]] assault, eventually being present when a large force of Tanith Ghosts penetrated the Shriven lines. Feygor's mechanical knowledge came in useful when he was able to recognise enemy maglev train system control units and understand their operation, which aided in convincing Gaunt to use it as their entry point to the Shriven bunker network.{{Fn|1c}}{{Fn|1d}}
After this campaign the Ghosts found themselves briefly posted to the world of [[Pyrites]] for some rest and recuperation. For Feygor, this meant colluding with Major Rawne in ripping off a local organised crime figure for a large amount of blackmarket liquor, smokes and pornography. Their dodgy dealings landed them in trouble with the local gangsters but, with the aid of Colonel Corbec, the three Ghosts were able to take down twenty of the criminals and escape with the loot.{{Fn|1e}}{{Fn|1f}}
60,322
edits