Changes - Warhammer 40k - Lexicanum

Changes

From Warhammer 40k - Lexicanum
Jump to: navigation, search

Feral Ork

471 bytes added, 18:04, 23 March 2021
no edit summary
Feral Ork tribes usually take the name of the deadly beast that posed them the greatest threat before they became "kultured". While the biggest and baddest tribesmen bully themselves into taking the share of meat from prey, it falls to the smaller Orks to do most of the hunting. As the tribe expands and claims more territory, they will inevitably clash with other races. This takes the form of small outpost attacks, then raids, before finally full-scale invasions. Feral Ork [[Waaagh!]]'s have been observed, and are said to be unstoppable once it gains momentum. Once all non-Orky opposition has been destroyed, the Feral Orks will begin to attack each other with savage abandon.{{Fn|1a}}
==Feral Ork Forces==Feral Orks are known to use primitive weapons such as primitive metal or stone [[Choppa]]s and spears. However they have also been observed with standard [[Slugga]]s and [[Shoota]]s,{{Fn|1b}}==. Feral Orks rely heavily on beasts of war such as [[Squiggoth]]s and [[Orkeosaurus]]'{{Fn|1b}}, but have also been observed using steam-powered vehicles and even [[Steam Gargant]]s. These are maintained by [[Boiler Boy]]z.{{Fn|2b}} ===Bosses and Oddboyz{{Fn|1b}}===
*[[Warboss]]
*[[Pigdok]]
[[Image:FeralOrkArmy.jpg|thumb|right|320px|Feral Ork army{{Fn|1b}}]]
===Mobz{{Fn|1b}}===
*[[Brutes]]
*[[Trappas]]
*[[Junkas]]
===Vehicles and Artillery{{Fn|1b}}===
*[[Squiggoth]]
*[[Orkeosaurus]]
**{{Endn|1a}}: pgs. 4-5
**{{Endn|1b}}: pgs. 6-10
*{{Endn|2}}: [[Epic Swordwind]] - **{{Endn|2a}}: pg. 41 **{{Endn|2b}}: pg. 66
*[http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat1290360 Games Workshop]{{citethis}}