Changes - Warhammer 40k - Lexicanum

Changes

From Warhammer 40k - Lexicanum
Jump to: navigation, search

Saim-Hann

10 bytes added, 01:00, 16 October 2007
Background
==Background==
'''Saim-Hann''' (lit. Quest for Enlightenment) is an [[Eldar]] [[Craftworld]]. It regarded by other craftworlds Craftworlds as anything from a slightly wild and dangerous place to a nest of wild barbarians living on the edge of Eldar society. They have developed the Path of the Eldar in a much more flexible way than other Eldar, less so as a form of control. It is used as still a thin layer form of control over them Eldar life, but also it allows them Eldar to experience the more wild and carefree ways of old. This practice is considered regarded by other Eldar as being dangerous due to , as it being exactly the was just those sorts of feelings and experiences that led to the [[Fall of the Eldar]].
It is said that Saim-Hann was one of the first craftworlds Craftworlds to escape the Eldar homeworlds before the birth of [[Slaanesh]] and . It still maintain maintains many links with the somewhat primitive [[Exodite]]s.
The Warriors of Saim-Hann are proud, boisterous and aggressive , and use fast, mobile troops with a high quantity of [[Jetbikes]]. Young Guardians are always trying to outdo each other with in contests of speed races , and especially particularly in battle. Their symbol is the Cosmic Serpent , and they wear red armour with contrasting black and white detailing. They also tend to use striping techniques on their vehicles.
==Wild Riders==