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Power Armour

2,319 bytes added, 20:51, 1 June 2023
Undo revision 524089 by KhorneGuy101 (talk)
[[File:Maellusinquisitor.JPG|thumb|200px|[[Ordo Malleus]] [[Inquisitor]]]]
Rare even among the Holy Ordos, this power armour is inscribed with pentagrammatic wards in the vaults deep below the [[Tricorn Palace]]. It is highly prized by those who expect to fight [[daemons]] in hand-to-hand combat, and an Inquisitor who allows an [[Acolyte]] access to it must have good (or desperate) reasons. The wards inscribed onto the armour harm Daemonic creatures who directly strike the wearer. The wards are temporary at best, some failing after a single encounter, but servants of the Ordos Malleus regard them as a retributive strike, hoping that with their death they might still weaken or slay such accursed creatures. The power pack used in [[Ordo Malleus]] power armour allows it to operate for a week without recharging. Alternatively, it can be equipped with a power supply like that used by the Adeptus Astartes.{{Fn|34}}
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===='''Delphis Mk.II "Ironclad" Heavy Power Armour'''====
[[File:IroncladArmor.jpg|thumb|200px|Delphis Mk.II "Ironclad" Heavy Power Armour{{Fn|31}}]]
A variant of standard power armour, it features increased personal protection at the cost of agility, with huge plates of [[Plasteel]] covering the flatter areas of the body. Exposed servo-mechanisms run along the legs and arms and elaborate bracing runs across the spine. The helmet is small by comparison and the gauntlets are unwieldy to the point where basic actions beyond wielding a weapon is impossible.The power cell system in the rear has several thermal fins protruding to shed away excess heat. Ranks of power cells mounted on the rear provide 12 hours of continuous operation before recharging is needed, but require a day of recharging after each prolonged use. The suit is also a fully enclosed void suit and incorporates an inbuilt auspex, good craftsmanship photo-visors, an incorporated vox, and a pair of recoil gloves. If the suit becomes unpowered, vents open automatically in the helmet to ensure the wearer does not suffocate.{{Fn|31}}
 
Each suit is a personal heirloom item, colourful paintwork and elaborate scrolls delineating the history of the various users cover the surface; some users have also added additional ornamental shields to indicate their personal heraldry. The more ostentatious suits include large retractable poles for flying more elaborate personal banners and their vessel’s blazons. {{Fn|31}}
*'''Assault Power Armour'''
A Power Armour equipped with a light but effective Jump Pack. The wearer is capable of making long jumps across the battlefield and deal impact damage at arrival. This powerful ability can be used for offensive and defensive purposes alike. Also equipped with a Refractor field generator.{{Fn|29}}
 
*'''Sentinel Power Armour'''
An ancient Power Amour variant equipped with a sophisticated Tactical Cogitator, a Teleport Beacon System, and Stun Mine dispenser belt.{{Fn|29}}
 
*'''Demolition Power Armour'''
A heavy armour equipped with an auxiliary Missile Launcher system. This rare Power Armour variant was tailored specifically to the need of Inquisitorial retinues in need of fire support in desolate, isolated environments. Also equipped with a Frag Grenade dispenser belt.{{Fn|29}}
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