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==Types of Booby Trap==
*[[Plasma Charge]] - designed to punch through enemies with heavy armour or vehicles rather than affecting a large area, such as [[Tyranid]]s and [[Terminator]]s. The super-heated plasma blasts out at whatever triggered it and inflicts horrific battle damage. Common patterns include all standard plasma weapon photonic hydrogen fuel flasks, [[Necromunda(planet)|Necromundan]]n "Cyclops" Anti-Armour Blast Spheres and [[Golgotha]]-Pattern 90KW Energy Mines.{{Fn|1}}
*[[Shredder Mines]] - explosive [[frag]] charges mounted on an upright plate launches shrapnel in random directions over a large area, creating a small killing zone. It is ideal for covering narrow paths and streams. Common patterns include Triplex Phall Type XII "Repudiator" Auto-Mine, [[Armageddon]] "Hammerhead" Area Denial Weapon or the [[Necromunda (planet)|Necromunda]] pattern "Widowmaker" Anti-Personnel Savager.{{Fn|1}}
*[[Spring Mines]] - the device springs into the air before detonating, spewing their contents over a small area. Can be combated by having a soldier "on point" who will trigger it while the rest of the squad will be far enough back to be relatively safe. Common patterns include the [[Necromunda (planet)|Necromunda]] pattern "Jumping Snap" Anti-Personnel Leaper, the Gerian Type XIV Vertical Blast Device and the [[Martian]] Type CXI Fragmentation Mine.{{Fn|1}}
*'''Traps''' - a small pit at about knee depth with spikes in the bottom, covered over so that when an enemy steps on it they will be impaled on the spikes. Often native lifeforms are placed in the bottom of the pit to deal further damage. Also known as ''Spike Pits'' and ''Devil's Maws''.{{Fn|1}}
==Sources==
*{{Endn|1}}: [[Codex: Catachans (3rd Edition)]] , pg. 21 – "''The Hostile Battlefield-A Beginners Guide to the Art of Laying Traps, Mines and Other Unpleasant Surprises," pg. 21''
*{{Endn|2}}: [[Chapter Approved 2003]], Kroot Mercenaries
[[Category:Weapons by Type]]