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Hrud

1,082 bytes added, 17:34, 18 January 2024
Codex deathwatch 8th ed info
[[Image:hrud.jpg|thumb|right|170px|A Hrud{{Fn|1}}{{Fn|Conflicting sources}}]]
The '''Hrud''' (also known as the '''Temporaferrox'''{{Fn|28b}} and by the scientific name '''Troglydium hrudii'''{{Fn|1}}) are a mysterious [[xeno]]s race. Described with labels such as being chronomantic{{Fn|27a}} and chronophagic{{Fn|30b}}, they have the ability to manipulate the flow of time through both technological and biological means.
In '''101.[[M40]]''', a Hrud migration forced an Ork Freeboota Klan from the Edge Void to desperately send their forces at the world of [[Haakonath]] where they engaged the [[Star Phantoms]] [[Chapter]]. The Space Marine forces fought against the Ork attackers and eliminated them thus believing that they had achieved a victory in the defence of their homeworld. However, the Hrud threat began to manifest with a vast temporal-warp rift that was surging into the star system from the outer void. At its vanguard came the massive Hrud migration force that were trapped within the rifts event horizon. Despite putting up a valiant defence, the Star Phantoms were fighting a lost cause. Every misshapen Hrud struck down after coalescing from the shadows was replaced by another dozen, distorting space with their very presence. The presence of the Hrud had notable impacts on Haakonath. The Astartes were forced to evacuate their homeworld, and they remain one of only a handful of Chapters who survived a full-scale Hrud migration alone.{{Fn|9b}}
In '''[[M41]]''', Hrud overran the shrine world of [[Damhal]], attracted by the rich veins of crystallised time held in the planet's stasis-crypts. Regiments of [[Mordian Iron Guard]] along with [[Sons of Medusa]] were dispatched. However, both were overcome by the Hrud's entropic fields. Two [[Deathwatch]] [[Watch Companies]] from [[Keep Extremis]] attacked the Hrud next and were led into battle by eight Deathwatch [[Dreadnoughts]]. It was these ancients who lead the final strike upon the Hrud's world warren and endured the accelerated ageing affects of the Hrud's entropic fields long enough to kill their leaders and collapse their tunnels. All eight of the Dreadnoughts were killed - recovered rusted with their biological remains inside reduced to nothing but dust.{{Fn|30a}} A notable engagement with the Hrud came in '''783.[[M41]]''' during the '''Infestation of [[Ursula Spinal]]'''. The agri-world became subject to a migration. It quickly became infested with its plantations of hydro-crops turning to dust and its defenders aging fifty years over the span of a few months due to the Hrud's innate entropic fields. To combat the threat, six regiments of [[Valhallan Ice Warriors]] made planetfall in order to purge the colony from the infestation. However, a full half of the regiments suffered premature aging due to contact with the Hrud and were declared unfit for further duty.{{Fn|8}}
In '''0.257.790.M41''', a Hrud managed to infest the [[Emperor Class Battleship]] ''[[Paternus Gloriem]]''. Indentured crewman [[Selebor Mathias]] managed to knock it unconscious, whereupon he was interrogated by the Inquisition with the specimen taken for study.{{Fn|1a}}
The Hrud have four fingers with extreme dexterity. Their fingertips are the sole area of their body where their true dermis is exposed from underneath layers of decomposing matter.{{Fn|1}}
The Hrud have been described as scuttling creatures,{{Fn|30b}} and have been observed to use three limbs for quicker movement, while carrying a weapon in their free hand.{{Fn|28a}}
They are noted as being a nocturnal race{{Fn|6}}, and are known to be attracted to darkness similar to the [[Dark Eldar]].{{Fn|18}} Dissection evidence suggests their eyes are adapted to a nocturnal and subterranean existence, displaying evidence of poor colour vision but extreme sensitivity to light. While they have an inferior smell compared to humans, evidence suggests they have superior hearing and balance.{{Fn|1}}
===Ssaak===
The most notable feature of the Hrud are their entropic fields known as '''Ssaak''' or ''"see mist"''.{{Fn|1}} These mysterious distortion fields surround every Hrud, not just their warriors{{Fn|28d}}, are biologically generated from the Hrud themselves{{Fn|1}}, have been labelled as parasitic auras{{Fn|30a}}, and alter the fabric of space-time with unpredictable effects.{{Fn|28a}}
The ssaak seem to serve multiple functions for the Hrud, including acting as a form of camouflage, aging their surroundings and enfeebling their enemies, and providing a shield against attack.
The Hrud form tunnel-cities, known as ''"Juuntak"'', often near the greatest centres of human population.{{Fn|1}}
They live in subterrain subterranean warrens, tunneling hundreds of kilometres of tubular warrens through the rock of planets. Each chamber and tunnel of their warrens runs into the next, with doors rarely used. The walls of such tunnels have been described as glassily surfaced, seemingly impervious to the constant tremors that beset Hrud worlds.{{Fn|28a}}
The Hrud can also live a nomadic lifestyle, with entire nomadic nations having flourished in the areas between decks of Imperial vessels.{{Fn|1}}
**{{Endn|28e}}: Ch. 10: ''Migration''
*{{Endn|29}}: [https://web.archive.org/web/20240107182325/https://www.warhammer.com/en-NZ/shop/necromunda-zone-mortalis-underhive-market-2021 Warhammer.com: Zone Mortalis Underhive Market] ''(saved archive page, last accessed 8 January 2024)''
*30: [[Codex: Deathwatch (8th Edition)]]:
**{{Endn|30a}}: pg. 26 - ''The Vigil of Aeons: The Death of Time''
**{{Endn|30b}}: pg. 36 - ''Intercessors''
===Uncited===
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