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With advanced flight control and sensor gear, the Valkyrie contains technology comparable to those found in [[Space Marine Vehicles]], limiting their construction to sufficiently-advanced planets such as [[Forge Worlds]]. In flight, the aircraft utilizes twin vectored engines in order to not only vertically take off and land, but also hover in mid-air, allowing for greater accuracy in deploying its twelve passengers. These engines can be sealed, and an onboard oxygen supply employed, for when operating in hostile environments. Common methods for deploying from a Valkyrie range from simply jumping off (if the height from the ground is low enough) to fast-roping and rappelling.{{Fn|2a}} When unable to operate that low to the ground, deploying via high-altitude jumps using [[grav-chutes]] are possible, though highly dangerous.{{Fn|3}} In addition, when mounting extra fuel tanks the Valkyrie is capable of carrying a modified [[Drop Sentinel]], [[Cyclops Demolition Vehicle]] or [[Sentry Gun]].{{Fn|2a}}
Its primary armament is a [[Multi-laser]], which can be replaced with a [[Lascannon]], and two door-mounted [[Heavy Bolter]]s. This combination of weapons allows Valkyrie pilots to stay on station once their cargo has been dropped and provide limited air-support to the troops on the ground. In place of the craft's two external fuel tanks the Valkyrie can instead take either two [[Hellstrike missile]]s or two [[Rocket pods]], and can receive [[Imperial Aircraft Upgrades|additional upgrades]].{{Fn|2c}} Weapons are aimed with the help of a nose-mounted [[Scanner|weapons sensor array]].{{Fn|13}}
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*{{Endn|11}}: [https://web.archive.org/web/20231110105806/https://www.warhammer.com/en-GB/shop/Imperial-Guard-Valkyrie Warhammer Webstore : Valkyrie] (saved archive)
*{{Endn|12}}: [[Aeronautica Imperialis Game Rulebook]], pg. 46
*{{Endn|13}}: [[Imperial Armour - Apocalypse]], pg. 39