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{{PublicationsPortal}}
'''''The Citadel Journal''''' was a hobby-magazine published by [[Games Workshop]] and its subsidiaries in two distinct incarnations. The first run of the magazine was published between 1985 and 1987 and provided supplementary material for the first editions of ''[[lex_en_whfb:Warhammer|Warhammer]]'' as well as other licensed games. The second run of the magazine was published between 1994 and 2002, with a focus on the wide range of [[Games Workshop|Games Workshop's]] games that were available at the time.
==Overview==
===1985-1987===
The original four issues of ''The Citadel Journal'' were released by [[Games Workshop]] between 1985 and 1987. They were published as irregular updates for ''The Citadel Compendium'', an annual series of miniature catalogues for ''[[lex_en_whfb: Warhammer|Warhammer]]'' and other licensed games. Apart from an overview of new miniatures and other [[Citadel Miniatures|Citadel]] products, the magazines offered hobby-related content such as background articles, painting advice, rules and scenarios.
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[[File:Citadel journal 1 cover.jpg|thumb|right|180px|[[The Citadel Journal 1|Issue 1]]]]
In 1994 the ''The Citadel Journal'' was relaunched. This second incarnation of the magazine ran for eight years until it was cancelled in 2002 after issue Issue 50. The new magazine started as a test and training ground for assistant game developers to learn their trade before moving to ''[[White Dwarf]]'' magazine and then to games development.{{Fn|1}}
The [[The Citadel Journal 1|first issue]] launched with [[Gav Thorpe]], [[Ian Pickstock]] and [[Mark Hawkins]] (who left after [[The Citadel Journal 5|issue Issue 5]]) at the helm. Their remit was to publish articles for all of [[Games Workshop|Games Workshop's]] games, which then included ''[[lex_en_whfb:Warhammer|Warhammer]]'', ''[[Warhammer 40,000]]'', ''[[Space Hulk (Board Game)|Space Hulk]]'', ''[[Space Marine (Game)|Space Marine]]'', ''[[lex_en_whfb:Mighty Empires|Mighty Empires]]'', ''[[lex_en_whfb:Blood Bowl|Blood Bowl]]'' and ''[[lex_en_whfb:Man O'War|Man O'War]]''. While ''[[White Dwarf]]'' was focusing more on newer releases, ''The Citadel Journal'' was meant to provide content to long standing hobbyists and their collections.{{Fn|1}}
After eight issues, [[Gav Thorpe]] and [[Ian Pickstock]] left for ''[[White Dwarf]]'' and the ''The Citadel Journal'' was handed over to [[Gav Tyler]], [[James Funnel]] and [[Phil Lowe]] until [[The Citadel Journal 12|issue Issue 12]]. After that, the magazine was at the hands of the [[Mail Order]] team under [[Paul Sawyer]] and his assistant [[Alex Scott]]. Most notably, they introduced "[[Dok Butcha's Klinik]]", a showcase for gamer's conversions, which became the longest running column in the magazine.{{Fn|1}}
With [[The Citadel Journal 18|issue Issue 18]], the format of the ''The Citadel Journal'' changed: The magazine went down to a pocket sized format with a higher page count.{{Fn|1}}
After [[The Citadel Journal 22|issue Issue 22]], [[Paul Sawyer]] left the magazine and became the editor of ''[[White Dwarf]]''. With [[The Citadel Journal 23|issue Issue 23]], the magazine was passed down to the newly formed [[Black Library (BL Publishing)|Black Library]] and for a while it had no particular editor, only production staff and various names filled the gap, such as [[Rick Priestley]], [[Nigel Stillman]], [[Andy Chambers]], [[Andy Jones]] and [[Jervis Johnson]]. The magazine continued the way it had since [[The Citadel Journal 18|issue Issue 18]] until [[Steve Hambrook]] took over from [[The Citadel Journal 30|issue Issue 30]] to [[The Citadel Journal 42|42]].{{Fn|1}}
[[File:Citadel journal 50 cover.jpg|thumb|right|180px|[[The Citadel Journal 50|Issue 50]]]]
Hambrook, who had been a contributor since [[The Citadel Journal 21|issue Issue 21]] changed the philosophy of ''The Citadel Journal''. More room was given to the readers and the tagline "by gamers for gamers!" was added. Studio miniatures and terrain were banished from the magazine as the ''The Citadel Journal'' was tasked with "keeping it real": Games were represented the way hobbyists actually experienced them, as opposed to the glossy and inspirational approach of ''[[White Dwarf]]'' and the studio. Room was given to games clubs by publishing their contact addresses, as well as a (rather unsuccessful) "Trading Post" column in which gamers could advertise, sell and buy second-hand miniatures and games.{{Fn|1}}
With [[The Citadel Journal 38|issue Issue 38]] the newly formed [[Fanatic Games]] took over. Since [[Fanatic Press]] had begun to cover games other than ''[[lex_en_whfb:Warhammer|Warhammer]]'' and ''[[Warhammer 40,000]]'' in their own magazines (such as the ''[[Epic 40,000 Magazine]]'' and ''[[Battlefleet Gothic Magazine]]''), ''The Citadel Journal'' was now focusing on the two main games. Articles were now geared towards "veteran" gamers, and frequently featured updates for older miniatures that were not included in newer [[Codex|Codices]] and [[lex_en_whfb:Army book|Army Books]], as well as variants for regular army lists.{{Fn|1}}
With the release of [[The Citadel Journal 50|issue Issue 50]] it was announced that the ''The Citadel Journal'' would be returning to the hands of the main Studio team with [[Andy Chambers]] and [[Gav Thorpe]] taking charge. The ''The Citadel Journal'' would be split into two separate journals: the '''''40k Journal''''' and the '''''Warhammer Journal''''' with issues published monthly on an alternating basis.{{Fn|2}} Sadly this never eventuated and [[The Citadel Journal 50|issue Issue 50]] remained the final issue of ''The Citadel Journal''.
==Related Pages==