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Haemonculi

2 bytes added, 21:12, 3 January 2025
Overview: Typos.
The first Haemonculi were originally the masters of the ancient [[Eldar Empire]].{{Fn|2b}}
Haemonculi proclaim that the infliction of pain is one of the highest arts, if not ''the'' highest, and gleefully create choruses of screams and wails of agony whilst taking delight in every aspect of the discomfort of anyone unfortunate enough to fall under their blades. Haemonculi are also known as master manipulators of flesh, able to create horrific monstrosities and regenerate Dark Eldar slain in battle, provided enough of the body remains. Because of this, dark eldar Dark Eldar of status will often make pacts with haemonculiHaemonculi, promising them fresh captives for their cruel art in exchange for medical treatment, biological enhancements, and even being brought back from the dead. Haemonculi ensure the near-immortality of Dark Eldar who can afford their services, and it is said they can be grown back to life from a single severed hand.{{Fn|1}}
Like most Dark Eldar groups they form into factions, known as [[Haemonculi Covens]] that base themselves across the Dark City. The Haemonculi and their covens are all secretly feared by the denizens of [[Commorragh]] despite their service, for one knows what horrors await if one crosses one of their order. Every Haemonculus considers himself akin to a god, and hence surrounds himself with a retinue of freakish acolytes that obey his every whim without hesitation. Many do not care to debase themselves by touching the ground, let alone sully themselves with physical laborlabour. To this end, they are assisted at all times by exotic technologies and an entourage of abominations such as [[Wracks]] and [[Grotesque]]s. Notorious megalomaniacs, their egos require the constant obeisance of subservient beings, most of whom they have fashioned themselves. These servants ensure the Coven’s captives are hauled about, flayed or dissected according to their master’s orders.{{Fn|4a}}
As masters of fleshcrafting, Haemonculi heavily modify their own bodies as their needs or whims dictate. Organs may be moved about as desired, with some keeping their heart and lungs in a hump on their back, hollowing out their torsos and giving the Haemonculi a gaunt and stretched appearance. Secondary and tertiary limbs are common, as is replacing one's blood with acid or other dangerous ichors. Some extend their spines into bony tails, or grow antlers and horns from their backs.{{Fn|4a}}
Haemonculi are virtually immortal. The skills and technology that allows allow them to regenerate other Drukhari allows allow them to resurrect in their labs from despite complete destruction of their bodies. The only way to permanently end a Haemonculus' existence is to destroy them in body and soul. Anything less than that merely insures ensures a methodical and inventive revenge upon their would-be killer.{{Fn|2e}}{{Fn|4a}}
The Haemonculi are always seeking new ways to inflict horror upon the denizens of the [[Materium]]. Certain Covens, such as the [[Children of Bone]], specialize specialise in developing thin Grotesques to aid them upon the battlefield, while the [[Ebon Sting|Coven of the Ebon Sting]] are famed for their especially venomous Engines of Pain. It is these hideous horrors and monstrous constructs that do the majority of the killing when the Coven mounts a raid. Having lived for thousands of years, the Haemonculi look upon the planet-wrecking wars of lesser races with a snickering amusement.{{Fn|2c}}
==Equipment and Abilities==
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